Drop 1) Can you make it so that the "Messages" tab is refilled with the content of the entire current day when a turn is saved and a new session of the game is started again?
Drop 2) Is there a way to set the speed by which movements occur in the world display? I think user experience will gain when they can observe what is going on in the battle field or country. Second to this, a switch could be introduced that allows to follow ALL movement events which are visible to the player. (Currently we can see only an unpredictable subset of what there are movements in the game, or so it seems.)
Drop 3) The "Research" panel shows one superfluous dependency link, namely from "Republic" to "Code of Law" (over "Education"). As Code of Law is already implied with Education, there is no need to show a dependency link to it from Republic. Just to be a little meticulous here.

EDIT: I found a few more (among the later researches; I give the German names and hope you can understand): "Kernfusion" already implies "Atomkraft" over "Supraleiter". "Supraleiter" already implies "Atomkraft" over "Laser". "Laser" already implies "Massenproduktion" over "Atomkraft".
Perhaps I'm not fully aware what these dependency lines mean, but in my current understanding the mentioned relations are not required.
Cheers!