Hello
Are strategic resources (like those in Civ III and later, where, for example, to build cavalry, you need access to the horse resource) present in Freeciv? I've seen threads discussing strategic resources, but I can't find a way to enable them.
Giuseppe
Strategic resources in freeciv
Re: Strategic resources in freeciv
The "access" part is missing, but works towards is progressing in freeciv-3.4 development branch.
Custom ruleset, however, can add an "extra" requirement in a city or traderoute range for building a unit. Also "extras" can be made invisible until player knows certain tech, and/or the extras can be made to randomly appear (or disappear).
Custom ruleset, however, can add an "extra" requirement in a city or traderoute range for building a unit. Also "extras" can be made invisible until player knows certain tech, and/or the extras can be made to randomly appear (or disappear).