I have a problem with the volcano sprites.
https://freeciv.fandom.com/wiki/NEWS-3. ... %20amplio2
I add the volcano sprites from the 'volcano.spec' in the amplio2 directory,
to my game.
The volcano should appear as: In 'terrain.ruleset'
Code: Select all
[terrain_volcano]
name = _("Volcano")
graphic = "volcano"
graphic_alt = "mountains"
…
image a single sprite to the game.
Code: Select all
[extra]
sprites = {
"t.volcano", "modernized/terrain/volcano"
}
Screenshot of the terrain editor Volcano as it appears in a test game I try because the volcano would be a nice addition to the terrain, it’s a
better requirement for a wonder in my ruleset than mountains.
In 'buildings.ruleset'
Code: Select all
[building_pompeii_site]
name = _("Pompeii")
reqs = {
"type", "name", "range"
"Tech", "Archaeology", "Player"
; "Terrain", "Volcano", "City"
; Volcano is commented out, because the sprite doesn’t work correctly,
; use mountains instead.
"Terrain", "Mountains", "City"
}
…
helptext = _("\
The Pompeii site excavation adds 33% science in a city without a\
University, and 50% in a city with a University.\
"),_("\
All nations that have discovered the University will get a 10% bonus\
in science.\
"),_("\
Pompeii was an ancient city.
Pompeii, along with Herculaneum the city and the surrounding area,\
was buried under 4 to 6m of volcanic ash and pumice.
Making it possible for later generations, to discover an almost intact\
city of the Roman Empire.\
")