What I really mean is that I'm having trouble creating a custom unit icon, specifically with the string graphic = "[NAME HERE]"
Who can help with this line?
How to make a custom unit?
Re: How to make a custom unit?
The tileset will need to provide the specified graphic. If it is not present, the alt graphic will be used.
Civ 3 tileset: viewtopic.php?t=92953
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
Re: How to make a custom unit?
Graphics are provided by the tilesets. The tileset defines tags for the sprites in it. See .spec files.
That ruleset "graphics" line just refers to a tag provided by the tileset.
That ruleset "graphics" line just refers to a tag provided by the tileset.
Re: How to make a custom unit?
Thanks, but how do I make a custom tag? Since I'm just starting out, I need to figure it out.
Re: How to make a custom unit?
Error:
the “isophex” graphics set may not be compatible with the [NAME OF MY RULESET] ruleset There are no sprites for unit [MY UNIT] with the tag “[TAG]” and its alternatives “-” and “-”.
What am I supposed to do? I've been doing this shit for 20 minutes.
the “isophex” graphics set may not be compatible with the [NAME OF MY RULESET] ruleset There are no sprites for unit [MY UNIT] with the tag “[TAG]” and its alternatives “-” and “-”.
What am I supposed to do? I've been doing this shit for 20 minutes.
Re: How to make a custom unit?
If you just want to modify "isophex" tileset to be compatible with your custom ruleset with the new unit:
From isophex.tilespec "files" we see that it uses "trident/units.spec" and "trident/extra_units.spec" for units, so you should add your unit sprite to trident/extra_units.png and define the tag in trident/extra_units.spec.
Alternatively you could add completely new .png and .spec, and add it to isophex.tilespec "files" list.
From isophex.tilespec "files" we see that it uses "trident/units.spec" and "trident/extra_units.spec" for units, so you should add your unit sprite to trident/extra_units.png and define the tag in trident/extra_units.spec.
Alternatively you could add completely new .png and .spec, and add it to isophex.tilespec "files" list.
Re: How to make a custom unit?
I'm using an alternative, I'll let you know how it goes.