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Status of Freeciv-3.2
Posted: Thu Sep 21, 2023 1:14 pm
by cazfi
Datafile formats for freeciv-3.2 are now taking shape. Those should be frozen around May next year. The datafile format freeze might be the most impactful milestone in development of Freeciv versions, as any bug requiring further changes to the formats then become essentially unfixable in that version. So please report any issues affecting freeciv-3.2 datafile formats as soon as possible, so we are aware of them, and can look at fixing them, in time.
Re: Status of Freeciv-3.2
Posted: Sat Apr 20, 2024 10:10 pm
by cazfi
cazfi wrote: ↑Thu Sep 21, 2023 1:14 pmDatafile formats for freeciv-3.2 are now taking shape. Those should be frozen around May next year.
This is now the next major milestone. "How to update ??? from 3.1 to 3.2" -documents in the wiki are already mostly up to date.
Rulesets:
https://www.freeciv.org/wiki/How_to_upd ... 3.1_to_3.2
Tilesets:
https://www.freeciv.org/wiki/How_to_upd ... 3.1_to_3.2
Lua scripts:
https://www.freeciv.org/wiki/How_to_upd ... 3.1_to_3.2
Soundsets:
https://www.freeciv.org/wiki/How_to_upd ... 3.1_to_3.2
Musicsets:
https://www.freeciv.org/wiki/How_to_upd ... 3.1_to_3.2
Keep on reporting issues with these formats, so we may still fix them before the freeze.
Re: Status of Freeciv-3.2
Posted: Sat Sep 14, 2024 10:08 pm
by cazfi
Freeciv-3.2 datafile formats have been frozen. Datafiles made compatible with current HEAD of S3_2 branch will be compatible with final freeciv-3.2, and vice versa.
Happy modding!
Re: Status of Freeciv-3.2
Posted: Fri Nov 08, 2024 2:48 am
by cazfi
Freeciv-3.2 network protocol has been frozen. Now freeciv-3.2 development branch is compatible with the eventual 3.2 final release.