Ranged Air Units
Posted: Thu Sep 15, 2022 12:59 am
Ranged Air Combat
Aircraft missions would be ranged and performed from air bases instead of moving on the map like normal units.
airplane variables
speed
the speed of the plane, in Mach numbers. used to determine the intercept chance and the escape probability (faster planes intercept better and escape more).
bomb rate
the weapons capacity of the plane. higher bomb rates mean the plane causes more damage to other planes and ground units
range
the radius of the circle of tiles the plane can attack
basic missions
ground support
attack ground and sea units. different unit classes would have different max damage.
sea and heavy land would be 100% (can be completely destroyed), and land would be around 60%
bomb defenses
add an effect that would reduce the defense bonus of the base or city by bomb rate for 5 turns
intercept
attempt to stop enemy aircraft from preforming missions within range
air superiority
attempt to draw enemy fighters on intercept into an air battle
advanced missions
anti air suppression
attack enemy anti air and SAM installations
bomb factories
bomb and destroy production and factories in enemy cities
bomb cities
bomb and destroy buildings, gold, and population in enemy cities.
bomb hanger
bomb enemy bombers on the ground
Aircraft missions would be ranged and performed from air bases instead of moving on the map like normal units.
airplane variables
speed
the speed of the plane, in Mach numbers. used to determine the intercept chance and the escape probability (faster planes intercept better and escape more).
bomb rate
the weapons capacity of the plane. higher bomb rates mean the plane causes more damage to other planes and ground units
range
the radius of the circle of tiles the plane can attack
basic missions
ground support
attack ground and sea units. different unit classes would have different max damage.
sea and heavy land would be 100% (can be completely destroyed), and land would be around 60%
bomb defenses
add an effect that would reduce the defense bonus of the base or city by bomb rate for 5 turns
intercept
attempt to stop enemy aircraft from preforming missions within range
air superiority
attempt to draw enemy fighters on intercept into an air battle
advanced missions
anti air suppression
attack enemy anti air and SAM installations
bomb factories
bomb and destroy production and factories in enemy cities
bomb cities
bomb and destroy buildings, gold, and population in enemy cities.
bomb hanger
bomb enemy bombers on the ground