Map size for single player in version 3.0.0?

Can't beat the AI? Is it too tame? Discuss the best strategies!
Post Reply
Mahler
Posts: 24
Joined: Sun Apr 03, 2022 7:46 pm

Map size for single player in version 3.0.0?

Post by Mahler »

I tested version 3.0.0. The players are too close to each other for single player. How should I modify server parameters to have the map size like in 2.6.6 version? I usually had place for 13 towns. Is the version 3.0.0 optimized for short network games? I have installed 2.6.6 and 3.0.0 versions.
cazfi
Elite
Posts: 3105
Joined: Tue Jan 29, 2013 6:54 pm

Re: Map size for single player in version 3.0.0?

Post by cazfi »

I guess this comes from the change of the default ruleset. I assume you have been playing classic in 2.6 (where it's the default) and civ2civ3 in 3.0 (where it's the default).

civ2civ3 ruleset seems to contain its own map size setting defaults, overriding the freeciv engine defaults.

civ2civ3:

Code: Select all

 "mapsize", "PLAYER"
 "tilesperplayer", 100
The engine defaults for related settings:

Code: Select all

> /explain mapsize
Chooses the method used to define the map size.
...
- "Number of tiles" (FULLSIZE): Map area (option 'size').
- "Tiles per player" (PLAYER): Number of (land) tiles per player
  (option 'tilesperplayer').
...
Value: "Tiles per player" (PLAYER), Default: "Number of tiles" (FULLSIZE)
> /explain tilesperplayer
...
Value: 100, Minimum: 1, Default: 100, Maximum: 1000
> /explain size
...
Value: 4, Minimum: 0, Default: 4, Maximum: 2048
I think the only change needed to restore defaults is to set 'mapsize' to 'FULLSIZE'.
or e.g.,

Code: Select all

> /default mapsize
Mahler
Posts: 24
Joined: Sun Apr 03, 2022 7:46 pm

Re: Map size for single player in version 3.0.0?

Post by Mahler »

I have changed the rule set to 'classic' and I have enough empty land. And I like hex fields.
Post Reply