Ships
Posted: Sun Nov 01, 2020 10:45 pm
After research Industrialization I had the sad surprise to discover that industrialized ships such as Transport(!) and Ironclad don't load units. Frigates (the unit that I've using to travel through the sea) became obsolete and if I upgrade a frigate it became an useless Ironclad that can't carry people through the sea and the Transport despite the name I always unable to load units into it...
It makes the game sadly boring because it stuck the player in his native land. I don't want to build a lot of cities too close to one another like that ais to make a smarter use of the land so if I can't carry units through the sea using ships it stuck me with a fixed number of cities...
Industrialization was supposed to be a good thing and in real ship ships steal carry people through the sea after Industrialization.
Please fix this annoying bug to make us able to load units in ships in all advanced ships (all ships that exist in real life actually carry people so this is unrealistic too).
Version 2.6.2 gui-gkt-3.22 client on Debian Testing
It makes the game sadly boring because it stuck the player in his native land. I don't want to build a lot of cities too close to one another like that ais to make a smarter use of the land so if I can't carry units through the sea using ships it stuck me with a fixed number of cities...
Industrialization was supposed to be a good thing and in real ship ships steal carry people through the sea after Industrialization.
Please fix this annoying bug to make us able to load units in ships in all advanced ships (all ships that exist in real life actually carry people so this is unrealistic too).
Version 2.6.2 gui-gkt-3.22 client on Debian Testing