Does this:
Code: Select all
Type = "Defend_Bonus"
value = -50
reqs =
{ "type", "name", "range"
"Terrain", "Forest", "Local"
"UnitFlag", "CityBuster", "Local"
}
* when unit is sitting in the forest and is attacked by a unit with a "CityBuster" flag, its defence value is decreased by 50%
?