Barbarian animals and creating resources
Posted: Sun Oct 15, 2017 6:43 am
In freeciv 3.x should been introduced barbarian animals. In my opinion, units of this kind should give an option called "create resource". In first step this kind of unit should lose battle and special units should enslave it.
Imagine we enslaves elephant and after discovering animal husbandry, we would build camp by create resource option, which gives us possibility to byuld War Elephants unit.
Imagine we enslaves elephant and after discovering animal husbandry, we would build camp by create resource option, which gives us possibility to byuld War Elephants unit.