City walls upgrade
Posted: Sun May 22, 2016 7:34 am
Playing freeciv I always had the problem of a too static game. At the beginning when city walls are not build the game is mobile and a frontal assault is often successfull, though not entirely cheap. But once walls are built the game goes into some sort of hibernation. Gains can only be achieved by difficult operations from the rear or by launching a blitz attack at turn change using a double move. Attacks can be achieved by attacking by river but that is predictabel and massive frontal assault even promote the enemy to veteran statu without attaining gains.
Also from a historic perspective it makes no scence that an ancient or medieval wall is still up to date in modern times. Most city walls were scrapped in the 19. century. Long before that forts replaced city walls around Renaissance. Only some of them were upgraded like in Metz or PrzemyĆl. And beside few exceptions they were obsolet by WWII.
In short: Walls are too powerfull for a structure that was build centuries ago. It needs at least one upgrade and has ultimately to make place for modern warfare where walls are no protection.
Also from a historic perspective it makes no scence that an ancient or medieval wall is still up to date in modern times. Most city walls were scrapped in the 19. century. Long before that forts replaced city walls around Renaissance. Only some of them were upgraded like in Metz or PrzemyĆl. And beside few exceptions they were obsolet by WWII.
In short: Walls are too powerfull for a structure that was build centuries ago. It needs at least one upgrade and has ultimately to make place for modern warfare where walls are no protection.