Different active visible layers depends on unit type
Posted: Wed Mar 15, 2017 12:32 pm
I ask for implementing system that switch between sets of visible map layers automatically. It will remember which layers we used for which unit types and restore it, when this kind of unit are activated.
For example:
1. Settlers, workers will see layers with described terrain improvements build for each tile and output of each tile.
2. Military units will see layers describing zoc, military power and native terrain. There's could been also enabled alliance/war layer to see diplomatic status of cities/units.
For example:
1. Settlers, workers will see layers with described terrain improvements build for each tile and output of each tile.
2. Military units will see layers describing zoc, military power and native terrain. There's could been also enabled alliance/war layer to see diplomatic status of cities/units.