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Re: Changes in what a 3.2 ruleset can do

Posted: Wed Apr 07, 2021 12:27 am
by cazfi
Added support for CityStatus values "Disorder" and "Celebration" for the requirements system Feature #870141

Re: Changes in what a 3.2 ruleset can do

Posted: Tue May 11, 2021 8:56 pm
by cazfi
Recently 3.1 format got on/off setting for visibility of Small Wonders to opponents. Now 3.2 format supports third value "Embassy", i.e., Small Wonders are visible to opponents (and their team) who have an embassy with you. OSDN #42051

Re: Changes in what a 3.2 ruleset can do

Posted: Sun May 30, 2021 9:12 am
by cazfi
Extra flag NoAggressive with associated hardcoded maximum distance of 3 to nearest friendly city replaced by a per-extra field that tells the maximum distance for the extra to provide No-aggressive bonus for units inside. osdn #42199

Re: Changes in what a 3.2 ruleset can do

Posted: Tue Sep 21, 2021 12:12 am
by cazfi
TerrainAlter requirement type now supports value CanBase osdn #42849

Re: Changes in what a 3.2 ruleset can do

Posted: Sat Sep 25, 2021 6:46 pm
by cazfi
CityTile requirement now has a support for a new value Worked. True if the tile is worked by any city. HRM #919184

Re: Changes in what a 3.2 ruleset can do

Posted: Sat Oct 02, 2021 7:42 am
by cazfi
New RandomMovement unit type flag can be used to create unit types whose movement is not under player's control, but they move randomly around the map. hrm #699473

Re: Changes in what a 3.2 ruleset can do

Posted: Fri Oct 08, 2021 3:16 am
by cazfi
Added Border_Strength_Pct effect to adjust border strength of a border source (city or base) osdn #42913

Re: Changes in what a 3.2 ruleset can do

Posted: Sat Nov 20, 2021 9:26 am
by cazfi
Added Action_Resist_Pct effect type osdn #43155

It's used at the same time as Action_Odds_Pct, but the requirements are evaluated against target/victim. This makes the two effects similar pair as Attack_Bonus / Defense_Bonus are for normal combat.

Re: Changes in what a 3.2 ruleset can do

Posted: Mon Dec 20, 2021 2:08 pm
by cazfi
Split min_tech_cost from base_tech_cost, so it can be defined independently. hrm #699459

Re: Changes in what a 3.2 ruleset can do

Posted: Fri Jan 14, 2022 6:23 pm
by cazfi
Added support for value "CanPlace" for TerrainAlter requirements. osdn #42873