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Re: 1. Ruleset-flexible combat; 2. Bombarding duels

Posted: Sun Feb 11, 2018 5:22 pm
by cazfi
Yes, once patch gets merged to freeciv source repository, it is part of freeciv. Target version for this patch is 3.1.0 (i.e. it goes to master development branch) In the case of this particular patch, I'm still considering the possibility to backport it also to 3.0 branch (we are still add some select features to 3.0)

Re: 1. Ruleset-flexible combat; 2. Bombarding duels

Posted: Sun Feb 11, 2018 8:27 pm
by Corbeau
So no chance to make it happen in 2.5 or 2.6?

Re: 1. Ruleset-flexible combat; 2. Bombarding duels

Posted: Sun Feb 11, 2018 8:42 pm
by cazfi
Corbeau wrote:So no chance to make it happen in 2.5 or 2.6?
Both of those are already stable branches. They accept only bugfixes, not new features (2.5 has seen many releases already, and 2.6 we would like to get such a shape that it can be released soon - not to introduce more bugs or more stuff needing polishing into release quality). Also, this patch can't be introduced to those branches for compatibility reasons.

Re: 1. Ruleset-flexible combat; 2. Bombarding duels

Posted: Mon Feb 12, 2018 5:44 pm
by Corbeau
Right, makes sense. Thanks.