Amplio2 extra_units

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FriendAtArms
Posts: 42
Joined: Thu Apr 16, 2026 9:35 pm

Amplio2 extra_units

Post by FriendAtArms »

I'm making my own ruleset with v3.0.10, and I've finally come to the point where I have to assign unit sprites. Since I know every player has access to Amplio2, I've decided my graphic_alt images will be drawn from Amplio2, and mostly from the extra_units PNG. However, the accompanying extra_units SPEC file is incomplete. Only 10 of the 89 units are labeled.

This isn't necessarily a problem for me. Since a graphic_alt image is meant as a placeholder, I suppose one image will serve as well as another. But I'm curious whether this was corrected in later versions of v3?
cazfi
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Posts: 3500
Joined: Tue Jan 29, 2013 6:54 pm

Re: Amplio2 extra_units

Post by cazfi »

extra_units.spec in current development version looks like: https://github.com/freeciv/freeciv/blob ... units.spec
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