Rate my work
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- Hardened
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Re: Rate my work
Thanks, that's great. Without a .spec file I didn't realize that was supposed to be a chemist with a DNA double helix.
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- Hardened
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Re: Rate my work
Following up on the Medic & Mechanic - I showed those images to my wife and she said she could do better, so I said go for it. These are free and clear GPL license compliant. If you want to use them, use something like these lines in your units.spec file -
Code: Select all
4, 4, "u.medic" ; Dee
4, 5, "u.mechanic" ; Dee
- Attachments
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- Mechanic.png (4.43 KiB) Viewed 7085 times
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- Doctor.png (3.98 KiB) Viewed 7085 times
Re: Rate my work
Haha, Im sure she can draw better. But you also want to keep the particular Amplio style and here I don't agree.Dino the Dinosore wrote: ↑Tue Aug 05, 2025 12:14 am Following up on the Medic & Mechanic - I showed those images to my wife and she said she could do better, so I said go for it. These are free and clear GPL license compliant. If you want to use them, use something like these lines in your units.spec file -
Code: Select all
4, 4, "u.medic" ; Dee 4, 5, "u.mechanic" ; Dee

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Re: Rate my work
For some units within my own ruleset, I used free public CC licensed photos. Which looks kinda cool, it gives some realism.Dino the Dinosore wrote: ↑Tue Aug 05, 2025 12:14 am Following up on the Medic & Mechanic - I showed those images to my wife and she said she could do better, so I said go for it. These are free and clear GPL license compliant. If you want to use them, use something like these lines in your units.spec file -
i.e. I used the image of an ambulance as sprite image for a "medic" function.
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X, X, "u.ambulance" ; Vulcan
\\//_ llap
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- Image of an Ambulance from the fire department.
- u_ambulance.png (3.75 KiB) Viewed 2056 times