After getting annihilated in early play (like everyone else), I learned that establishing Trade Routes was a key to wealth. I used them for maximum effect up to Version 2.6, and would usually have a ship at Alpha Centauri by about 1820, while all seven AI opponents were building Cruisers.
When I got to Version 3.0 and above, something went "wrong." I build a Caravan in a city (usually at least size 8) with a Marketplace, send it to another city for that size with a Marketplace, easily above my setting of "Minimum distance for trade routes" set at 7. And, after the Caravan arrives at the second city -- nothing happens. In Version 2 I'd get a pop-up window that included the choice [Establish a Trade Route]; in Version 3, I can't even select that from the pull-down menu.
I just can't figure out why something that was easy in Version 2 has become impossible in Version 3.
The attached jpeg shows the Caravan from Athens -- over ten hexes distant -- has arrived in Delphi, but nothing has happened.
Any ideas?
What am I doing wrong in Trade Routes for Ver 3 and above?
What am I doing wrong in Trade Routes for Ver 3 and above?
- Attachments
-
- Caravan has reached Delphi
- FreeCiv 3 Caravan.jpg (136.7 KiB) Viewed 4651 times
Re: What am I doing wrong in Trade Routes for Ver 3 and above?
I believe 3.0 changes default ruleset to civ2civ3 from classic in 2.6. You would need to select the classic ruleset to have the same game rules.
Civ 3 tileset: viewtopic.php?t=92953
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
Re: What am I doing wrong in Trade Routes for Ver 3 and above?
Assuming this is the freeciv-3.x default ruleset civ2civ3
Help -> About Current Ruleset:
Help -> About Current Ruleset:
- Disabled national trade routes: it is still possible to create trade
routes, but only to foreign cities that you are not at war with (trade
routes are canceled when war breaks out). Each city can support a
maximum of 2 trade routes. Removed the one time revenues, and reduced
the ongoing revenues.
My problem was solved!!
Setting Ruleset to "Classical" did, indeed, solve the problem. Thank you both.
Last edited by NotTired on Mon Aug 05, 2024 2:38 pm, edited 1 time in total.
I not only CAN play Version 3, Classic Ruleset
And my Space Ship arrived at Alpha Centauri in 1828.
The other Nations attacked me with their Frigates, but my Battleships had little trouble sinking them.
The other Nations attacked me with their Frigates, but my Battleships had little trouble sinking them.
-
- Posts: 3
- Joined: Mon Sep 09, 2024 3:28 am
Re: I not only CAN play Version 3, Classic Ruleset
What technique do you use for this strategy?NotTired wrote: ↑Mon Aug 05, 2024 2:37 pm And my Space Ship arrived at Alpha Centauri in 1828.
The other Nations attacked me with their Frigates, butgeometry dash meltdown my Battleships had little trouble sinking them.
Looking forward to sharing from you
Last edited by Rudolph Lucas on Wed Nov 20, 2024 5:25 am, edited 1 time in total.
Re: What am I doing wrong in Trade Routes for Ver 3 and above?
> What technique do you use for this strategy?
In a way I "cheat." I create a world where all nations are so spread out that none will attack another for well over 100 turns. Thus, while the other nations are building up armies, I'm developing a huge advantage in science. I also make Smallpox strategy impossible. I grow my cities & science advantage, then start building destroyers when all other nations are building galleons. Even though other nations know I'm building up a huge advantage in wealth & technology, they can't attack me. Before they know what hit them, I'm headed for Alpha Centauri.
In a way I "cheat." I create a world where all nations are so spread out that none will attack another for well over 100 turns. Thus, while the other nations are building up armies, I'm developing a huge advantage in science. I also make Smallpox strategy impossible. I grow my cities & science advantage, then start building destroyers when all other nations are building galleons. Even though other nations know I'm building up a huge advantage in wealth & technology, they can't attack me. Before they know what hit them, I'm headed for Alpha Centauri.
-
- Posts: 3
- Joined: Mon Sep 09, 2024 3:28 am
Re: What am I doing wrong in Trade Routes for Ver 3 and above?
Thank you for your sharing. I will try it out