What am I doing wrong in Trade Routes for Ver 3 and above?

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NotTired
Posts: 5
Joined: Tue Jan 18, 2022 7:13 pm

What am I doing wrong in Trade Routes for Ver 3 and above?

Post by NotTired »

After getting annihilated in early play (like everyone else), I learned that establishing Trade Routes was a key to wealth. I used them for maximum effect up to Version 2.6, and would usually have a ship at Alpha Centauri by about 1820, while all seven AI opponents were building Cruisers.

When I got to Version 3.0 and above, something went "wrong." I build a Caravan in a city (usually at least size 8) with a Marketplace, send it to another city for that size with a Marketplace, easily above my setting of "Minimum distance for trade routes" set at 7. And, after the Caravan arrives at the second city -- nothing happens. In Version 2 I'd get a pop-up window that included the choice [Establish a Trade Route]; in Version 3, I can't even select that from the pull-down menu.

I just can't figure out why something that was easy in Version 2 has become impossible in Version 3.
The attached jpeg shows the Caravan from Athens -- over ten hexes distant -- has arrived in Delphi, but nothing has happened.

Any ideas?
Attachments
Caravan has reached Delphi
Caravan has reached Delphi
FreeCiv 3 Caravan.jpg (136.7 KiB) Viewed 4651 times
Elefant
Hardened
Posts: 235
Joined: Sat May 28, 2022 3:55 am

Re: What am I doing wrong in Trade Routes for Ver 3 and above?

Post by Elefant »

I believe 3.0 changes default ruleset to civ2civ3 from classic in 2.6. You would need to select the classic ruleset to have the same game rules.
Civ 3 tileset: viewtopic.php?t=92953
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
cazfi
Elite
Posts: 3258
Joined: Tue Jan 29, 2013 6:54 pm

Re: What am I doing wrong in Trade Routes for Ver 3 and above?

Post by cazfi »

Assuming this is the freeciv-3.x default ruleset civ2civ3

Help -> About Current Ruleset:
- Disabled national trade routes: it is still possible to create trade
routes, but only to foreign cities that you are not at war with (trade
routes are canceled when war breaks out). Each city can support a
maximum of 2 trade routes. Removed the one time revenues, and reduced
the ongoing revenues.
NotTired
Posts: 5
Joined: Tue Jan 18, 2022 7:13 pm

My problem was solved!!

Post by NotTired »

Setting Ruleset to "Classical" did, indeed, solve the problem. Thank you both.
Last edited by NotTired on Mon Aug 05, 2024 2:38 pm, edited 1 time in total.
NotTired
Posts: 5
Joined: Tue Jan 18, 2022 7:13 pm

I not only CAN play Version 3, Classic Ruleset

Post by NotTired »

And my Space Ship arrived at Alpha Centauri in 1828.
The other Nations attacked me with their Frigates, but my Battleships had little trouble sinking them.
Rudolph Lucas
Posts: 3
Joined: Mon Sep 09, 2024 3:28 am

Re: I not only CAN play Version 3, Classic Ruleset

Post by Rudolph Lucas »

NotTired wrote: Mon Aug 05, 2024 2:37 pm And my Space Ship arrived at Alpha Centauri in 1828.
The other Nations attacked me with their Frigates, butgeometry dash meltdown my Battleships had little trouble sinking them.
What technique do you use for this strategy?
Looking forward to sharing from you
Last edited by Rudolph Lucas on Wed Nov 20, 2024 5:25 am, edited 1 time in total.
NotTired
Posts: 5
Joined: Tue Jan 18, 2022 7:13 pm

Re: What am I doing wrong in Trade Routes for Ver 3 and above?

Post by NotTired »

> What technique do you use for this strategy?

In a way I "cheat." I create a world where all nations are so spread out that none will attack another for well over 100 turns. Thus, while the other nations are building up armies, I'm developing a huge advantage in science. I also make Smallpox strategy impossible. I grow my cities & science advantage, then start building destroyers when all other nations are building galleons. Even though other nations know I'm building up a huge advantage in wealth & technology, they can't attack me. Before they know what hit them, I'm headed for Alpha Centauri.
Rudolph Lucas
Posts: 3
Joined: Mon Sep 09, 2024 3:28 am

Re: What am I doing wrong in Trade Routes for Ver 3 and above?

Post by Rudolph Lucas »

Thank you for your sharing. I will try it out
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