[Multiplayer] Secure obscurity messages.

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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Lachu
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Posts: 472
Joined: Sat May 04, 2013 2:19 pm

[Multiplayer] Secure obscurity messages.

Post by Lachu »

Allow to enable secure obscurity messages/diplomatic plans secure.

In this mode, when player are sending message to public chat, game checks if it contains player/nation name and show question to really send this message, if it contains mentioned parts.

For example: Hi <SOMEONE>! I plan to attack <OTHER PLAYER> in 5 turns. Would you like to join this conquest.

Game message: This message contains:
1. Nation name: SOMEONE
2. Player name: OTHER PLAYER

Do you wanna still to put this IN GLOBAL CHAT. Everybody can read it!
Lachu
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Posts: 472
Joined: Sat May 04, 2013 2:19 pm

Re: [Multiplayer] Secure obscurity messages.

Post by Lachu »

I think, this could be done by client.
cazfi
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Posts: 3107
Joined: Tue Jan 29, 2013 6:54 pm

Re: [Multiplayer] Secure obscurity messages.

Post by cazfi »

Lachu wrote: Sun Mar 12, 2023 12:57 pmIn this mode
But if it's still a mode that one has to remember to enable, does it really add anything to the existing "Allies only" chat mode?
Lachu
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Posts: 472
Joined: Sat May 04, 2013 2:19 pm

Re: [Multiplayer] Secure obscurity messages.

Post by Lachu »

cazfi wrote: Sun Mar 12, 2023 9:25 pm
Lachu wrote: Sun Mar 12, 2023 12:57 pmIn this mode
But if it's still a mode that one has to remember to enable, does it really add anything to the existing "Allies only" chat mode?
Thanks. I do not play normal client, but web clients. I do not saw ally chat there. I saw message from my ally in chat window and response globally. There is not separate window for ally chat, so this feature is not exposed already or web client is not feature complete. If second, I will post to web client subforum them.
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