My Monarchy (Caravel)

Can't beat the AI? Is it too tame? Discuss the best strategies!
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vego
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My Monarchy (Caravel)

Post by vego »

If you are looking good road to Monarchy i will show you
My starting position i m looking for a corn and fishes
My starting position i m looking for a corn and fishes
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I do strong capital size 3 from Founder and one Settler, and build Wonder Sphinx to no corruption in the city and ofc no penalty output on tiles. Support this process with caravan and 2 Tribesmen. Then it's exactly 70/70 what i need
Sphinx first turn
Sphinx first turn
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Production list
Production list
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Workers going irrigate the best fields of food and strong mines. Well digger is doing improvements.
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Research Ceremonial Burial -> Pottery -> Alphabet -> Code of Laws -> and Monarchy
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Last edited by vego on Tue Jun 14, 2022 9:23 pm, edited 5 times in total.
vego
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Re: fast Monarchy (Caravel)

Post by vego »

Berries found! So needed and it immediately increase production my trade, well Well - Digger is making some wells arround Capital. After this way my trade is looking fine. I m without corruption in Capital. Pottery will soon support growth.
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Last edited by vego on Tue Jun 14, 2022 4:28 pm, edited 3 times in total.
vego
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Re: fast Monarchy (Caravel)

Post by vego »

Warriors support exploring and looking for good places to next cities.
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Last edited by vego on Tue Jun 14, 2022 5:57 pm, edited 1 time in total.
vego
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Re: fast Monarchy (Caravel)

Post by vego »

After 10th turn l sold Digger and i'm doing granary in capital. Balanced food surplus to research pottery to Digger time. Some settlers then in queue.
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Roads will help to move settlers faster to the targets! What do you think?
Last edited by vego on Tue Jun 14, 2022 5:10 pm, edited 3 times in total.
vego
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Re: fast Monarchy (Caravel)

Post by vego »

Ok guys I researched and advanced goverment Monarchy! Its a good idea? ! We have 30th turn and already 10 Cities! :idea: :idea:
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vego
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Re: My Monarchy (Caravel)

Post by vego »

Some more Fast Monarchy
Scouting
Scouting
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Capital
Capital
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I m going food, science inrease... so keep cut corruption max by sphinx as fast as possible
i have still some points of movement with tribesman, so its excelent to explore map and back to end of sphinx
i have still some points of movement with tribesman, so its excelent to explore map and back to end of sphinx
Bez tytułu 3.jpg (259.4 KiB) Viewed 141 times
My targets to do mines, and change shields on coinages
My targets to do mines, and change shields on coinages
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Now change names of city on 1 for capital and another one 2, 3...
Actually i m going to do my 1st city on size 3. LET'S SEE!!!
Increase MAX level of productivity and list looks like:
Increase MAX level of productivity and list looks like:
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vego
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Re: My Monarchy (Caravel)

Post by vego »

So list looks like
6.jpg
6.jpg (486.41 KiB) Viewed 136 times
Enemy can suprise me from here very fast so that's why i do 3 warrios to not lose a upkeep shields
7.jpg
7.jpg (280.99 KiB) Viewed 136 times
Rest of processes looks like:
8.jpg
8.jpg (496.77 KiB) Viewed 136 times
Tribes ending a Sphinx and and Well Digger up tiles. One caravana and two tribesmen do exactly The Sphinx
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9.jpg (491.87 KiB) Viewed 135 times
. With red arrows road to improvement tiles by Well Digger. Workers improvement the most important tile imo.
10.jpg
10.jpg (267.29 KiB) Viewed 135 times
vego
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Re: My Monarchy (Caravel)

Post by vego »

Tech tree Ceremonial Burial -> Pottery -> Alphabet -> Code of Laws -> Monarchy
11.jpg
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Food on Peasents and in city growth. So it's excellent. Additionaly +1 trade by well in Capital
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12.jpg (286.35 KiB) Viewed 131 times
City looks like: +2 Food, +2 Trade, NO CORRUPTION!!!
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So in 4th turn i have already City with productivity 17 shields.
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I fix forests on mountains just
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vego
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Re: My Monarchy (Caravel)

Post by vego »

Third city will there.
17.jpg
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Now i buy settler when city growth to 2 size and fast goin on road to target
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In the same turn after make a settler i m able to...
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30 turn and Monarchy and 11 cities.
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vego
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Posts: 75
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Re: My Monarchy (Caravel)

Post by vego »

Some tips:
1) City 2 was founded on +3F tile and with granary and pumped settlers. Other cities made coinages to easier buying.
2)Roads cut time to found a city.
1.jpg
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And another one
1)City number 2 was pumping and 6
2.jpg
2.jpg (531.52 KiB) Viewed 88 times
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