You have a file named "README.nineages.txt".
game.ruleset refers to "README.nineages" (without the ".txt"). Also, for the about.description you are not using content of the file, but name of the file, which I guess is not your intention.
Search found 3557 matches
- Fri Nov 06, 2026 4:21 am
- Forum: Rulesets and modpacks
- Topic: "default/aisettler" sanity checks
- Replies: 5
- Views: 1081
- Fri Nov 06, 2026 4:06 am
- Forum: Rulesets and modpacks
- Topic: "default/aisettler" sanity checks
- Replies: 5
- Views: 1081
Re: "default/aisettler" sanity checks
Before I started autogame testing to see if I can reproduce the issue you've seen, I tried loading the ruleset to a server running with the "--warnings" command line option, and tileset and soundset to a client running with the same option. Those gave some warnings: > freeciv-server -r /fa...
- Fri Nov 06, 2026 2:14 am
- Forum: Announcements
- Topic: Stable release 3.2.7
- Replies: 1
- Views: 23
Re: Stable release 3.2.7
Windows installers are now available.
- Thu Nov 05, 2026 11:21 pm
- Forum: Announcements
- Topic: Stable release 3.2.7
- Replies: 1
- Views: 23
Stable release 3.2.7
3.2.7 is a generic bugfix release. See the full list of changes.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
- Wed Nov 04, 2026 8:34 pm
- Forum: Upcoming Releases
- Topic: Towards 3.2.7
- Replies: 1
- Views: 997
- Mon Nov 02, 2026 9:01 pm
- Forum: Community
- Topic: Fluxer chat
- Replies: 6
- Views: 1241
Re: Fluxer chat
Invite link in the first post updated. Old one had expired.
- Sun Nov 01, 2026 7:27 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
- Replies: 17
- Views: 388829
Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 01-Nov-26 (3.3.90.17-dev-261101), commit '6b8a255b74', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
- Wed Oct 28, 2026 9:00 pm
- Forum: Upcoming Releases
- Topic: Towards 3.3.0-beta1
- Replies: 2
- Views: 291
Re: Towards 3.3.0-beta1
For most part it's quite high level view. The NEWS does not list each individual commit. There has been over 3200 of those to the freeciv-3.3 so far. Detailed ChangeLog and git log, from which ChangeLog is generated, are for looking at the details.
- Wed Oct 28, 2026 6:53 am
- Forum: Upcoming Releases
- Topic: Towards 3.3.0-beta1
- Replies: 2
- Views: 291
Towards 3.3.0-beta1
Release ticket for 3.3.0-beta1: https://redmine.freeciv.org/issues/2190
First draft of 3.3 NEWS: https://www.freeciv.org/wiki/NEWS-3.3.0
First draft of 3.3 NEWS: https://www.freeciv.org/wiki/NEWS-3.3.0
- Tue Oct 27, 2026 7:12 pm
- Forum: Rulesets and modpacks
- Topic: Changes in what a 3.4 ruleset can do
- Replies: 21
- Views: 232750
Re: Changes in what a 3.4 ruleset can do
Tbh the Scout action sounds proper handy, but i cant work out one thing... can a ruleset limit how far away the target tile is, say by unit type, or is it just whatever the usual action range settings allow? Cheers, just trying to get my head round how Recon would work without every fighter seeing ...