Search found 3495 matches
- Sun Jul 26, 2026 12:34 am
- Forum: Art and tilesets
- Topic: Amplio2 extra_units
- Replies: 1
- Views: 54
Re: Amplio2 extra_units
extra_units.spec in current development version looks like: https://github.com/freeciv/freeciv/blob ... units.spec
- Sat Jul 25, 2026 1:51 am
- Forum: Rulesets and modpacks
- Topic: Changes in what a 3.4 ruleset can do
- Replies: 11
- Views: 152733
Re: Changes in what a 3.4 ruleset can do
Tech_Cost_Factor effect turned in to percentage one for better granularity, and accordingly renamed as Tech_Cost_Pct RM #2005
- Wed Jul 22, 2026 3:08 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
- Replies: 33
- Views: 398115
Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
New freeciv-3.3 Windows (msys2) build with meson, from sources of 21-Jul-26 (3.2.94.5-alpha2+260721), commit 'ea8d75235a', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-f1ce1af163..e...
- Fri Jul 10, 2026 8:01 pm
- Forum: Announcements
- Topic: Stable release 3.2.5
- Replies: 1
- Views: 2577
Re: Stable release 3.2.5
Windows installers are now available.
- Thu Jul 09, 2026 10:25 pm
- Forum: Announcements
- Topic: Stable release 3.2.5
- Replies: 1
- Views: 2577
Stable release 3.2.5
3.2.5 is a generic bugfix release. See the full list of changes.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
- Tue Jul 07, 2026 10:33 pm
- Forum: Multiplayer / Online gaming
- Topic: Advice on creating an internet server game
- Replies: 2
- Views: 4485
Re: Advice on creating an internet server game
The very first thing you should read is the Frequenty Asked Questions: https://www.freeciv.org/wiki/FAQ_3.2#Ho ... ultiplayer?
- Tue Jul 07, 2026 6:09 pm
- Forum: Upcoming Releases
- Topic: Towards 3.2.5
- Replies: 0
- Views: 2167
Towards 3.2.5
NEWS for upcoming 3.2.5: https://www.freeciv.org/wiki/NEWS-3.2.5
- Sun Jun 28, 2026 9:05 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
- Replies: 13
- Views: 276669
Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 28-Jun-26 (3.3.90.13-dev-260628), commit 'd3761a3ffd', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
- Wed Jun 24, 2026 6:41 am
- Forum: General discussion
- Topic: lag when opening city dialog
- Replies: 4
- Views: 10477
Re: lag when opening city dialog
Teste also in a Manjaro VM that has Qt-6.11. Can't reproduce there either.
- Tue Jun 23, 2026 12:15 am
- Forum: General discussion
- Topic: lag when opening city dialog
- Replies: 4
- Views: 10477
Re: lag when opening city dialog
I can't reproduce any such problem, but I have only Qt-6.10. Maybe it's somehow related to Qt-6.11.
Anybody else seen this?
Anybody else seen this?