Search found 3526 matches

by cazfi
Tue Oct 13, 2026 2:21 am
Forum: Community
Topic: Fluxer
Replies: 1
Views: 15

Re: Fluxer

This might be the place where, in the future, you most easily find opponents for multiplayer games.
On the cazfi.net servers, I see that most cases where there's someone waiting for opponents eventually end without a second player ever connecting.
by cazfi
Mon Oct 12, 2026 11:54 pm
Forum: Community
Topic: Fluxer
Replies: 1
Views: 15

Fluxer

I'm experimenting with fluxer, platform a bit like discord, but open-source.
Experimental freeciv channel: https://fluxer.gg/nYYe8LBh
by cazfi
Mon Oct 12, 2026 11:26 pm
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 4
Views: 1099

Re: MacOS build 3.2.6

janior wrote: ↑Thu Oct 08, 2026 4:55 pmLink will work 7 days
I uploaded them to a slightly more persistent storage at https://files.freeciv.org/contrib/macos/freeciv-3.2.6/
by cazfi
Mon Oct 12, 2026 11:10 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 14
Views: 224772

Re: Changes in what a 3.4 ruleset can do

New server settings armisticelength and ceasefirelength RM #2261
by cazfi
Sat Oct 10, 2026 10:56 pm
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 4
Views: 1099

Re: MacOS build 3.2.6

You likely could get rid of that sdl2/sdl3-compat stuff by using sdl3 audio to begin with, so that there should be no need at all for sdl2. That's done by passing "-Daudio=sdl3" to meson.
by cazfi
Fri Oct 09, 2026 12:38 pm
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 4
Views: 1099

Re: MacOS build 3.2.6

janior wrote: ↑Thu Oct 08, 2026 4:55 pmI can also share sh script which I used to build that version.
Yes, that's required by GPL.
by cazfi
Thu Oct 08, 2026 11:38 pm
Forum: Rulesets and modpacks
Topic: "default/aisettler" sanity checks
Replies: 1
Views: 366

Re: "default/aisettler" sanity checks

Can you provide the ruleset for me to debug this?
by cazfi
Sun Oct 04, 2026 6:54 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 14
Views: 224772

Re: Changes in what a 3.4 ruleset can do

Made city "Finish Unit" enabler controlled. RM #1452 Makes it possible to prevent cities from finishing building units if some requirements are not fulfilled. Example of what's possible with this feature; granularity ruleset implements max-unit-stack-size. Enablers for various unit moveme...
by cazfi
Sat Oct 03, 2026 5:11 pm
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
Replies: 16
Views: 381151

Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)

New freeciv main development branch Windows (msys2) build with meson, from sources of 03-Oct-26 (3.3.90.16-dev-261003), commit '44dc5d5c69', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
by cazfi
Sun Sep 27, 2026 1:48 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
Replies: 44
Views: 657438

Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 27-Sep-26 (3.2.6+-260927), commit '68a990516c', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.6: gitlog-3.2.6..68a990516c.log Change log since p...