Search found 3517 matches

by cazfi
Sun Sep 27, 2026 1:48 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
Replies: 44
Views: 650722

Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 27-Sep-26 (3.2.6+-260927), commit '68a990516c', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.6: gitlog-3.2.6..68a990516c.log Change log since p...
by cazfi
Thu Sep 24, 2026 9:11 am
Forum: Tech support
Topic: Generic build scripts
Replies: 67
Views: 440883

Re: Generic build scripts

Example of building 3.3.0-alpha3 gtk4-client with freeciv-ubuntu24.04.sh on Ubuntu-26.04 (Resolute):

Code: Select all

./freeciv-ubuntu24.04.sh 3.3.0-alpha3 gtk4 "" https://files.freeciv.org/alpha/S3_3-alpha3/source/freeciv-3.3.0-alpha3.tar.xz
by cazfi
Wed Sep 23, 2026 8:01 pm
Forum: Test Builds
Topic: S3_3 alpha3
Replies: 0
Views: 843

S3_3 alpha3

Now that both datafile formats and network protocol for freeciv-3.3 have been frozen, we've released third alpha for it. 3.3.0-alpha3 is commit e5df4eaafcfd6d227d9c5d97034350a20f3dc1da in freeciv git repository. All light weight release build artifacts are available from https://files.freeciv.org/al...
by cazfi
Sun Sep 20, 2026 7:33 am
Forum: Rulesets and modpacks
Topic: Armistice and ceasefire length
Replies: 2
Views: 811

Re: Armistice and ceasefire length

No, freeciv currently has no such settings, but maybe we should -> https://redmine.freeciv.org/issues/2261
by cazfi
Fri Sep 18, 2026 5:51 pm
Forum: Tech support
Topic: Cannot get square tiles (civ1-style) with current freeciv
Replies: 2
Views: 727

Re: Cannot get square tiles (civ1-style) with current freeciv

Likely your "square" (which includes both iso and overhead) tileset preference is an iso tileset. Change it to some overhead one from Game -> Options -> Local Client -> Graphics -> Tileset (Square)
by cazfi
Mon Sep 14, 2026 7:46 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 12
Views: 221327

Re: Changes in what a 3.4 ruleset can do

Both access areas and tiledefs have already been mentioned here, but let's discuss an example from sandbox ruleset about what kind of things they make possible. Building a Factory in the sandbox ruleset now requires the city to be connected to a Coal Mine via roads and/or rivers. All access areas in...
by cazfi
Mon Sep 14, 2026 11:34 am
Forum: Tech support
Topic: Generic build scripts
Replies: 67
Views: 440883

Re: Generic build scripts

Updated all scripts to have freeciv-3.4 build support. Manjaro script updated also to have sdl3-client support.

Get them from https://github.com/freeciv/freeciv-envi ... ildscripts
by cazfi
Mon Sep 14, 2026 8:06 am
Forum: Tech support
Topic: Generic build scripts
Replies: 67
Views: 440883

Re: Generic build scripts

Ubuntu-24.04 version works also in Ubuntu-26.04 (Resolute Raccoon). I just tested by building freeciv-3.3 from the latest nightly source tarball.
by cazfi
Sat Sep 12, 2026 1:04 pm
Forum: Contribution
Topic: Status of Freeciv-3.3
Replies: 0
Views: 1044

Status of Freeciv-3.3

Freeciv-3.3 datafile formats have been frozen. Datafiles made compatible with current HEAD of S3_3 branch will be compatible with final freeciv-3.3, and vice versa. "How to update ??? from 3.2 to 3.3" -documents in the wiki are already mostly up to date. Rulesets: https://www.freeciv.org/w...
by cazfi
Sat Sep 12, 2026 6:55 am
Forum: Announcements
Topic: Stable release 3.2.6
Replies: 6
Views: 9081

Re: Stable release 3.2.6

Could the developers please confirm whether this exact installer has been checked and is considered safe? All I can say is that it has been checked by one of those 65 vendors that do not find anything suspicious in the file. It's very unlikely that there would be a virus, that could be detected by ...