Search found 3549 matches

by cazfi
Wed Oct 28, 2026 6:53 am
Forum: Upcoming Releases
Topic: Towards 3.3.0-beta1
Replies: 0
Views: 12

Towards 3.3.0-beta1

Release ticket for 3.3.0-beta1: https://redmine.freeciv.org/issues/2190
First draft of 3.3 NEWS: https://www.freeciv.org/wiki/NEWS-3.3.0
by cazfi
Tue Oct 27, 2026 7:12 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 20
Views: 231115

Re: Changes in what a 3.4 ruleset can do

Tbh the Scout action sounds proper handy, but i cant work out one thing... can a ruleset limit how far away the target tile is, say by unit type, or is it just whatever the usual action range settings allow? Cheers, just trying to get my head round how Recon would work without every fighter seeing ...
by cazfi
Sun Oct 25, 2026 4:11 am
Forum: Announcements
Topic: Mac installers now available
Replies: 21
Views: 371060

Re: Mac installers now available

Beyond that, I ran into the issue that any of the packages can change at any time, and there's no way to get any but the latest version. And a change can break the build - I set up a shell script to download the packages and build from a freeciv source tarfile, and it worked until one day it didn't...
by cazfi
Fri Oct 23, 2026 10:11 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
Replies: 46
Views: 667671

Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 23-Oct-26 (3.2.6+-261023), commit '1a16be1897', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.6: gitlog-3.2.6..1a16be1897.log Change log since p...
by cazfi
Wed Oct 21, 2026 3:44 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 3.4 ruleset can do
Replies: 20
Views: 231115

Re: Changes in what a 3.4 ruleset can do

New action type Scout RM #2184

It shows the area around the target tile (which can be some distance away from the actor unit) for a turn.

As an example, granularity ruleset is going to implement "Recon" air unit mission type with this action.
by cazfi
Tue Oct 20, 2026 4:28 am
Forum: Test Builds
Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
Replies: 36
Views: 576705

Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)

New freeciv-3.3 Windows (msys2) build with meson, from sources of 19-Oct-26 (3.3.0-alpha3+261019), commit '4bf5b8eb63', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-189339da3f..4bf5...
by cazfi
Tue Oct 20, 2026 4:26 am
Forum: Polls
Topic: How do you get your Freeciv binary programs?
Replies: 4
Views: 1050

Re: How do you get your Freeciv binary programs?

Poll ended at Fri Oct 16, 2026 10:41 am
by cazfi
Mon Oct 19, 2026 6:46 pm
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 22
Views: 3102

Re: MacOS build 3.2.6

cazfi wrote: ↑Mon Oct 19, 2026 5:51 pm

Code: Select all

if ! cp data/freeciv-client.icns "${SERVERCONTENTS}/Resources/freeciv-server.icns" ; then
Shouldn't you be copying freeciv-server.icns, not freeciv-client.icns here?
I changed that part, and added patches to the redmine ticket. Also changed lua@5.4 to lua@5.5 in S3_3/main patches.
by cazfi
Mon Oct 19, 2026 5:51 pm
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 22
Views: 3102

Re: MacOS build 3.2.6

Code: Select all

if ! cp data/freeciv-client.icns "${SERVERCONTENTS}/Resources/freeciv-server.icns" ; then
Shouldn't you be copying freeciv-server.icns, not freeciv-client.icns here?
by cazfi
Mon Oct 19, 2026 7:30 am
Forum: Test Builds
Topic: MacOS build 3.2.6
Replies: 22
Views: 3102

Re: MacOS build 3.2.6

cazfi wrote: ↑Sat Oct 17, 2026 4:50 pmEventually I'd like to get the build script merged to the source repository - to be part of the official source release
-> https://redmine.freeciv.org/issues/2388