Search found 3507 matches
- Tue Sep 08, 2026 4:59 am
- Forum: Rulesets and modpacks
- Topic: [UPDATE v2] SCRIPT: I LUV Connections! Connect your own resources through any roads or rivers.
- Replies: 14
- Views: 151912
Re: [UPDATE v2] SCRIPT: I LUV Connections! Connect your own resources through any roads or rivers.
So far you've worked with script.lua. Maybe you could turn this in to more ruleset-author customizable feature by using parser.lua (common for all rulesets using this) and a ruleset-specific luadata.txt?
- Sat Sep 05, 2026 10:55 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
- Replies: 15
- Views: 358942
Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 05-Sep-26 (3.3.90.15-dev-260905), commit 'd46d301379', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.4/ Change log since previous snapshot build: gi...
- Sat Sep 05, 2026 5:43 am
- Forum: Announcements
- Topic: Stable release 3.2.6
- Replies: 4
- Views: 5485
Re: Stable release 3.2.6
GTK4 compilation is marked as trojan: https://www.virustotal.com/gui/file/31776dd6862fd68e2d6c7e480b82ae5c325faf15b8d98bdd47161560a437328a/detection At least security vendors don't have consensus about that - scan of just 2/66 vendors flagged the installer as malicious. We see false positives from ...
- Fri Sep 04, 2026 4:37 am
- Forum: Announcements
- Topic: Stable release 3.2.6
- Replies: 4
- Views: 5485
Re: Stable release 3.2.6
Windows installers are now available.
- Thu Sep 03, 2026 9:57 pm
- Forum: Announcements
- Topic: Stable release 3.2.6
- Replies: 4
- Views: 5485
Stable release 3.2.6
3.2.6 fixes two security vulnerabilities in savegame/scenario file handling, and number of other bugs. See the full list of changes.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
Source code is available in the usual place. Compiled Windows packages aren't available yet, but should follow shortly; we'll post again here when they turn up.
- Thu Sep 03, 2026 7:55 pm
- Forum: Upcoming Releases
- Topic: Towards 3.2.6
- Replies: 0
- Views: 3000
Towards 3.2.6
NEWS for the imminent 3.2.6 release: https://www.freeciv.org/wiki/NEWS-3.2.6
- Tue Aug 25, 2026 2:29 pm
- Forum: Wishlist
- Topic: idea about campaign server (that works as a client)
- Replies: 3
- Views: 8532
Re: idea about campaign server (that works as a client)
A campaign likely makes more sense when the individual parts run different rulesets, so that you are not reresearching same techs on each map, though StarCraft and the like success even with that. For example there could be a campaign where first map is Earth, and once you reach interplanetary trave...
- Wed Aug 19, 2026 9:46 pm
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
- Replies: 34
- Views: 534825
Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
New freeciv-3.3 Windows (msys2) build with meson, from sources of 19-Aug-26 (3.2.94.6-alpha2+260819), commit '189339da3f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.3/ Change log since previous snapshot build: gitlog-ea8d75235a..1...
- Fri Aug 14, 2026 6:18 am
- Forum: Test Builds
- Topic: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
- Replies: 43
- Views: 622105
Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
New freeciv-3.2 Windows (msys2) build with meson, from sources of 13-Aug-26 (3.2.5+-260813), commit '0bcc68b72f', available at https://files.freeciv.org/packages/windows/testing/cazfi/installer_msys2/snapshots/meson/freeciv-3.2/ Change log since 3.2.5: gitlog-3.2.5..0bcc68b72f.log Change log since p...
- Mon Aug 10, 2026 7:16 am
- Forum: Contribution
- Topic: Typo fix (3.2.5)
- Replies: 4
- Views: 26791
Re: Typo fix (3.2.5)
Translation files will get corrected automatically when they are next time refreshed from the English originals. You should not touch msgids manually, like your patch would do.