Search found 5 matches
- Thu Nov 06, 2025 10:00 am
- Forum: Rulesets and modpacks
- Topic: Suggestions for a Balanced Late-Game Modpack in Freeciv
- Replies: 0
- Views: 3201
Suggestions for a Balanced Late-Game Modpack in Freeciv
Hi everyone, I’ve been experimenting with different Freeciv rulesets, and I noticed that many modpacks make the late-game either too easy or overly punishing. I’m looking to create a balanced modpack that keeps mid-game challenges meaningful while making late-game expansion and diplomacy engaging wi...
- Tue Nov 04, 2025 7:26 am
- Forum: Rulesets and modpacks
- Topic: Optimizing AI in Freeciv: Tips and Strategies to Improve Your Machine Performance
- Replies: 1
- Views: 5931
Optimizing AI in Freeciv: Tips and Strategies to Improve Your Machine Performance
Hi everyone, I've been testing Freeciv versions on multiple platforms recently and have noticed that the AI sometimes doesn't work well in complex situations, especially in terms of city and military development strategies. I would like to open a topic for discussion with the community: What tips ...
- Tue Oct 07, 2025 7:06 am
- Forum: Rulesets and modpacks
- Topic: I want to make a civil war script if you get too unhappy
- Replies: 1
- Views: 27224
Re: I want to make a civil war script if you get too unhappy
I appreciate the way you wrote the step-by-step checking logic — it's very clean and modular. To disable the feature when researching 'Communism', I think it would be enough to add a simple condition like if not target_player:has_tech("Communism") then Among Us Online ... end. However, I a...
- Thu Jul 17, 2025 4:58 am
- Forum: Rulesets and modpacks
- Topic: TUTORIAL: Explorer with new actions: Build Watchtower and Convert to Raft
- Replies: 2
- Views: 36925
Re: TUTORIAL: Explorer with new actions: Build Watchtower and Convert to Raft
I like the “play to create” mentality that you have with Freeciv. The use of custom actions like “User Action 1 & 2” shows that the game engine is very customizable, and you have exploited it very well. This is d great example for those who want to learn how to extend Freeciv’s ruleset. I wish t...
- Wed Jul 16, 2025 2:06 am
- Forum: Rulesets and modpacks
- Topic: issue with tech_upkeep_free
- Replies: 9
- Views: 47431
Re: issue with tech_upkeep_free
Thanks for sharing information about confusing documentation in game.rulesets, this is very helpful to improve Freeciv project!cazfi wrote: ↑Tue Jun 18, 2024 9:55 pm-> https://redmine.freeciv.org/issues/727 That's Not My Neighbor