Search found 58 matches

by 3plus4i
Sat Feb 03, 2024 4:16 pm
Forum: Single player
Topic: continent size on island based map generator
Replies: 4
Views: 517

Re: continent size on island based map generator

Isn't that the island based one? It's somewhat confusing, because the options in the game (3.0.3) don't match the list on the wiki under server options. The former has 6 options, with two variants of FRACTAL and the latter only has 3. I guess I could try the "fair islands", though the cont...
by 3plus4i
Fri Feb 02, 2024 9:04 pm
Forum: Single player
Topic: continent size on island based map generator
Replies: 4
Views: 517

continent size on island based map generator

Is there a way to affect the size of the islands the island based map generator produces? Because for larger maps, it creates dozens of fairly small islands, leaving most of them empty. I'd rather have one larger continent for each civilization for a test game I want to run.
by 3plus4i
Wed Jul 05, 2023 9:10 pm
Forum: Rulesets and modpacks
Topic: SlowScience ruleset ideas and plans
Replies: 52
Views: 133345

Re: SlowScience ruleset ideas and plans

A quick note about the .dot file (for those that aren't familiar with that): changing rankdir=BT -> rankdir=LR may give a more "traditional" layout (left-right orientation, instead of bottom-top) Yeah, I chose top-down because it suited my purposes more, you get an easier overview about t...
by 3plus4i
Sun Nov 20, 2022 10:06 pm
Forum: Wishlist
Topic: configurable global warming
Replies: 6
Views: 3835

Re: configurable global warming

Been trying around and what stuck out to me is that the option affects the pollution percentage, but actually has no effect on the global warming risk. The intention seems to be that higher value means stronger effect from each polluted tile.
by 3plus4i
Sun Nov 20, 2022 6:49 pm
Forum: Wishlist
Topic: configurable global warming
Replies: 6
Views: 3835

Re: configurable global warming

Yeah, I guess that's still not very configurable, but have you noticed globalwarming_percent server setting? freeciv-3.0: > explain globalwarming_percent Option: globalwarming_percent - Global warming percent Description: This is a multiplier for the rate of accumulation of global warming. Status: ...
by 3plus4i
Tue Nov 15, 2022 1:14 pm
Forum: Art and tilesets
Topic: struggling with tileset mod for my ruleset
Replies: 12
Views: 13564

Re: struggling with tileset mod for my ruleset

Oh, that one I didn't know of yet. Thanks!
by 3plus4i
Wed Nov 09, 2022 2:36 pm
Forum: Gameplay
Topic: trade routes in the GTK3 client
Replies: 13
Views: 13152

Re: trade routes in the GTK3 client

nef wrote: Mon Nov 07, 2022 4:13 pm There is also a configurable column in the city report (Display -> Number (and total value) of trade routes.) But the citydlg gives the extra detail.
Where is that setting? I could not find it in the client settings. I only know the map overlay, that shows trade route number on the city label.
by 3plus4i
Tue Nov 08, 2022 5:18 pm
Forum: Rulesets and modpacks
Topic: SlowScience ruleset ideas and plans
Replies: 52
Views: 133345

Re: SlowScience ruleset ideas and plans

Can you reduce "City_Unhappy_Size", and then give a positive "Make_Content" effect when ever there is no pollution? I tried it with City_Unhappy_Size, but it doesn't work, because it is applied in the first step, while Make_Content only comes in the third, so it just absorbs the...
by 3plus4i
Fri Nov 04, 2022 6:57 pm
Forum: Gameplay
Topic: trade routes in the GTK3 client
Replies: 13
Views: 13152

Re: trade routes in the GTK3 client

Oh, so just like the standard feature from strategy games. Could be useful, I had wondered about that when I use Engineers as a group, moving and working together.
by 3plus4i
Fri Nov 04, 2022 6:53 pm
Forum: Wishlist
Topic: configurable global warming
Replies: 6
Views: 3835

Re: configurable global warming

I just noticed that, that's why I came here to comment. Can I somehow edit that option for an existing game? Just spent an hour to revert global warming damage in the editor, since I could not avoid it happening, with the changed rules. And the AI players have barely reached Industrialization yet.