Search found 231 matches

by Elefant
Wed Jul 03, 2024 2:50 am
Forum: Tech support
Topic: having trouble compiling: SQLite not found <solved>
Replies: 8
Views: 1083

Re: having trouble compiling: SQLite not found <solved>

Ok. Your previous suggestion is a good idea, but maybe the build instructions could have a bit more information about this error? Something like "If building errors with * not found, ensure you have the development files installed and not just the runtime..." continuing with instructions f...
by Elefant
Mon Jul 01, 2024 5:38 pm
Forum: Tech support
Topic: having trouble compiling: SQLite not found <solved>
Replies: 8
Views: 1083

Re: having trouble compiling: SQLite not found <solved>

Maybe the error message should include the name of the apt package that needs to be installed?
by Elefant
Wed Jun 19, 2024 4:48 pm
Forum: Tech support
Topic: Installing FreeCiv on Apple Silicon
Replies: 15
Views: 617

Re: Installing FreeCiv on Apple Silicon

No problem :D. You could also try

Code: Select all

 jhbuild build freeciv
That should build freeciv and it's dependencies, according to the jhbuild readme, but I don't know if freeciv is compatible with the automation tools.
by Elefant
Wed Jun 19, 2024 3:19 pm
Forum: Tech support
Topic: Installing FreeCiv on Apple Silicon
Replies: 15
Views: 617

Re: Installing FreeCiv on Apple Silicon

Sorry. Command should be

Code: Select all

 jhbuild run ./configure 
(I don't have a mac, so I can't test it)(I can't be sure about this command either, but the idea is to run ./configure in the jhbuild virtual environment).
by Elefant
Tue Jun 18, 2024 7:16 pm
Forum: Tech support
Topic: Installing FreeCiv on Apple Silicon
Replies: 15
Views: 617

Re: Installing FreeCiv on Apple Silicon

The packages installed to the user folder are probably just the runtime libs.
by Elefant
Tue Jun 18, 2024 7:14 pm
Forum: Tech support
Topic: Installing FreeCiv on Apple Silicon
Replies: 15
Views: 617

Re: Installing FreeCiv on Apple Silicon

Reading the instructions, it seems that it provides a virtual environment for building programs. So just running ./configure will not have access to the build libraries. You probably need to run something like $ alias jhbuild="PATH=.new_local/bin:$PATH jhbuild" , then jhbuild ./configure ....
by Elefant
Sun Jun 16, 2024 2:51 pm
Forum: General discussion
Topic: full screen
Replies: 5
Views: 394

Re: full screen

SDL is fine, but it lacks some features. gtk3.22 is the most feature filled client. For SDL, to make the map bigger, you probably need to use the command line. Gtk has the map size in the game options menu when creating a new game.
by Elefant
Thu Jun 13, 2024 12:01 am
Forum: General discussion
Topic: full screen
Replies: 5
Views: 394

Re: full screen

For SDL, local options, interface, is what you want.