Search found 245 matches
- Tue Sep 16, 2025 8:43 pm
- Forum: Help wanted
- Topic: Questions about packet format
- Replies: 1
- Views: 452
Questions about packet format
I'm trying to write a python interface for the freeciv server, and I'm having trouble understanding the packet formats. This packet is able to trick the server into thinking a client is trying to connect: \x00T\x04username\x00+Freeciv-3.1-network city-original rsdesc32 obsinv ids32\x00\x00\x00\x00\x...
- Tue Sep 09, 2025 7:08 pm
- Forum: Rulesets and modpacks
- Topic: new rulesets offerred
- Replies: 27
- Views: 90870
Re: new rulesets offerred
Are they just not generated? If so, maybe they could be added by Lua.
- Thu Sep 04, 2025 3:50 pm
- Forum: Art and tilesets
- Topic: Civ 3 Tileset
- Replies: 12
- Views: 83373
Re: Civ 3 Tileset
Here is a zip file of the latest version
- Fri Aug 15, 2025 4:00 pm
- Forum: Contribution
- Topic: Resources for developing the AI.
- Replies: 1
- Views: 4021
Re: Resources for developing the AI.
See this thread:viewtopic.php?t=94740#p109256
- Thu Aug 14, 2025 7:05 pm
- Forum: Freeciv-web
- Topic: Civrealm freeciv-web ai environment
- Replies: 0
- Views: 13320
Civrealm freeciv-web ai environment
It looks like someone finally made a serious attempt to create a machine learning environmentfor freeciv. According to the docs, it supports openai Gymnasium and a llm interface.
https://github.com/bigai-ai/civrealm
https://github.com/bigai-ai/civrealm
- Mon Jul 21, 2025 7:34 pm
- Forum: Art and tilesets
- Topic: Civ 3 Tileset
- Replies: 12
- Views: 83373
Re: Civ 3 Tileset
Civ3Full now supports animations and different graphics for different actions. Still needs testing and bugfixes, though.
- Mon Jun 02, 2025 2:22 pm
- Forum: Art and tilesets
- Topic: Rate my work
- Replies: 13
- Views: 41623
Re: Rate my work
Are you referring to the chemist graphic? I think that's a DNA double helix. Perhaps for a medic, a ICRC recognized symbol would be best. https://en.wikipedia.org/wiki/Emblems_o ... ed_Crystal
- Mon Apr 21, 2025 10:34 pm
- Forum: Art and tilesets
- Topic: Rate my work
- Replies: 13
- Views: 41623
Re: Rate my work
What tileset are you trying to extend? This link has resources for creating units in the style of amplio: https://forums.civfanatics.com/threads/ ... cs.482241/
- Sat Apr 19, 2025 6:46 pm
- Forum: Rulesets and modpacks
- Topic: How to make a custom unit?
- Replies: 7
- Views: 24836
Re: How to make a custom unit?
The tileset will need to provide the specified graphic. If it is not present, the alt graphic will be used.
- Sat Jan 04, 2025 8:35 pm
- Forum: Rulesets and modpacks
- Topic: how do i convert and add units to freeciv from civ3?
- Replies: 1
- Views: 15057
Re: how do i convert and add units to freeciv from civ3?
For unit graphics, you can use https://github.com/Elefant-Freeciv/Civ3Full