Search found 248 matches

by Elefant
Sat Nov 08, 2025 10:41 pm
Forum: Help wanted
Topic: Questions about packet format
Replies: 4
Views: 13887

Re: Questions about packet format

Ok. Thanks. I have another problem, though. For a jumbo chunk packet, the packet length seems to be wrong. For example, on connection the server sends a packet beginning with \xff\xff\x00\x01\xa12x\x9c\xa4\xbdK\x8c. \xff\xff\ would be 65535, or the max limit of a 16 bit number, marking this packet a...
by Elefant
Thu Oct 16, 2025 8:17 pm
Forum: Help wanted
Topic: Questions about packet format
Replies: 4
Views: 13887

Re: Questions about packet format

Ok. Thanks. By separate, I mean that I would expect it to be \x04\x00username, not \x04username. As there seems to be such separation everywhere else, this seems incongruous.
by Elefant
Wed Oct 01, 2025 5:27 pm
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 29
Views: 119064

Re: new rulesets offerred

A few thoughts. Can you add more than one animal nation? Each with its own set of animals. Or you could control the kraken entirely by Lua. Just set it to patrol between two tiles, and attack any adjacent units.
by Elefant
Tue Sep 16, 2025 8:43 pm
Forum: Help wanted
Topic: Questions about packet format
Replies: 4
Views: 13887

Questions about packet format

I'm trying to write a python interface for the freeciv server, and I'm having trouble understanding the packet formats. This packet is able to trick the server into thinking a client is trying to connect: \x00T\x04username\x00+Freeciv-3.1-network city-original rsdesc32 obsinv ids32\x00\x00\x00\x00\x...
by Elefant
Tue Sep 09, 2025 7:08 pm
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 29
Views: 119064

Re: new rulesets offerred

Are they just not generated? If so, maybe they could be added by Lua.
by Elefant
Thu Sep 04, 2025 3:50 pm
Forum: Art and tilesets
Topic: Civ 3 Tileset
Replies: 12
Views: 101611

Re: Civ 3 Tileset

Here is a zip file of the latest version
by Elefant
Thu Aug 14, 2025 7:05 pm
Forum: Freeciv-web
Topic: Civrealm freeciv-web ai environment
Replies: 0
Views: 27554

Civrealm freeciv-web ai environment

It looks like someone finally made a serious attempt to create a machine learning environmentfor freeciv. According to the docs, it supports openai Gymnasium and a llm interface.
https://github.com/bigai-ai/civrealm
by Elefant
Mon Jul 21, 2025 7:34 pm
Forum: Art and tilesets
Topic: Civ 3 Tileset
Replies: 12
Views: 101611

Re: Civ 3 Tileset

Civ3Full now supports animations and different graphics for different actions. Still needs testing and bugfixes, though.
by Elefant
Mon Jun 02, 2025 2:22 pm
Forum: Art and tilesets
Topic: Rate my work
Replies: 13
Views: 53391

Re: Rate my work

Are you referring to the chemist graphic? I think that's a DNA double helix. Perhaps for a medic, a ICRC recognized symbol would be best. https://en.wikipedia.org/wiki/Emblems_o ... ed_Crystal