Search found 1296 matches
- Sun Jul 21, 2024 1:16 pm
- Forum: Wishlist
- Topic: OR condition for requirement vectors (was possible with nreqs, but not any more)
- Replies: 7
- Views: 2809
Re: OR condition for requirement vectors (was possible with nreqs, but not any more)
Wait, you mean in reqs the relation is AND, while in nreqs the relation is OR? Reqs block is YES only of ALL conditions are satisfied, while the whole nreqs block ends up as YES (turning the whole effect into NO) if ANY condition is satisfied?
- Sun Jul 21, 2024 11:15 am
- Forum: Wishlist
- Topic: OR condition for requirement vectors (was possible with nreqs, but not any more)
- Replies: 7
- Views: 2809
Re: OR condition for requirement vectors (was possible with nreqs, but not any more)
I mean that you have lost actually nothing without nreqs. For example, if a building can be built if the city is on Tundra or on Forest, how can nreqs help you? nreqs = {"type", "name", "range", "present" "Terrain", "Tundra", "Local&q...
- Sat Jul 20, 2024 6:53 pm
- Forum: Wishlist
- Topic: OR condition for requirement vectors (was possible with nreqs, but not any more)
- Replies: 7
- Views: 2809
Re: OR condition for requirement vectors (was possible with nreqs, but not any more)
I don't understand what this sentence means.
Also, I'm not sure what exactly <=> means.
a OR b OR c
is equal to
NOT ( NOT a AND NOT b AND NOT c)
- Fri Jul 19, 2024 6:13 pm
- Forum: Wishlist
- Topic: OR condition for requirement vectors (was possible with nreqs, but not any more)
- Replies: 7
- Views: 2809
OR condition for requirement vectors (was possible with nreqs, but not any more)
The requirement vectors in one effect are connected with AND operator: they all have to be fulfilled for the effect to have effect. However, it isn't possible to combine them in a way that the effect is active if ANY of them is fulfilled. It was possible to do while the nreq field was active, but si...
- Sun May 05, 2024 1:24 pm
- Forum: Single player
- Topic: Hey, what's happening
- Replies: 26
- Views: 6661
Re: Hey, what's happening
Version 2.6.11 is unplayable for me because for some reason a city window needs 5 seconds to open and another 5 seconds to close. Hello new guy :) You can also try Freeciv21. It's a fork from the original, basically the same game, but slightly changed stuff. You can find it ->here<- (look under &qu...
- Mon Apr 22, 2024 10:10 am
- Forum: Longturn
- Topic: LT84 - New Longturn game starting in a few days; Royale (standard LTT) ruleset
- Replies: 0
- Views: 4147
LT84 - New Longturn game starting in a few days; Royale (standard LTT) ruleset
The next Longturn game in line is scheduled to begin the start sequence near the end of this week. This means a few days of testing and final checkups. Longturn is a one-turn-per-day multiplayer variant of Freeciv where the server is constantly up and you can log in and make your move whenever it su...
- Tue Apr 16, 2024 6:47 am
- Forum: Freeciv-web
- Topic: Lexxie / Epiphany from FCW making weird claims
- Replies: 1
- Views: 4001
Re: Lexxie / Epiphany from FCW making weird claims
Everything got deleted.
- Wed Feb 14, 2024 1:39 pm
- Forum: Freeciv-web
- Topic: Freeciv Web Discord censorship log
- Replies: 19
- Views: 27616
Re: Freeciv Web Discord censorship log
Apparently, it is also forbidden to agree with people on FCW Discord and say things like "I wrote the same thing, but my post was deleted" ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Wed Feb 14, 2024 1:20 pm
- Forum: Longturn
- Topic: LT83 - Next longturn game scheduled to start in 2-3 weeks
- Replies: 0
- Views: 4662
LT83 - Next longturn game scheduled to start in 2-3 weeks
The next Longturn game in line is scheduled to begin around end of February or beginning of March. Longturn is a one-turn-per-day multiplayer variant of Freeciv where the server is constantly up and you can log in and make your move whenever it suits you during the turn. A typical game usually lasts...
- Wed Feb 14, 2024 1:02 pm
- Forum: Multiplayer / Online gaming
- Topic: Looking to play multi player.
- Replies: 6
- Views: 16454
Re: Looking to play multi player.
Ok, I guess no harm in repeating. There are two major communities that play longturn. Apart from FCW mentioned above, there is Longturn.net - using and developing the native client and a few distinct rulesets. Our Dicord is at https://discord.gg/SpWeujW . I can recommend joining both servers and try...