As for 3D units there were also these 3D units someone made in Blender several years ago:
http://download.gna.org/freeciv/contrib ... animation/
Search found 2 matches
- Sat Nov 12, 2016 11:02 pm
- Forum: Freeciv-web
- Topic: Freeciv-Web WebGL/Three.js prototype
- Replies: 53
- Views: 114046
- Sat Nov 12, 2016 10:54 pm
- Forum: Freeciv-web
- Topic: Freeciv-Web WebGL/Three.js prototype
- Replies: 53
- Views: 114046
Re: Freeciv-Web WebGL/Three.js prototype
IIRC the map generator on the server uses a heightmap as a baseline to generate the map. If you could use those values to compute terrain height values, instead of deriving them from the simplified terrain, perhaps it would look smoother?