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Replies
Author
Views
Last Post
Sticky: Wishlist Guidelines
0
Per
1159
Thu May 19, 2005 1:19 pmPer
Bombarder
5
Le Bashar
71
Thu Sep 09, 2010 7:40 amLe Bashar
in built "text editor" (useful for LT games)
2
Blackadder
36
Wed Sep 08, 2010 1:58 pmBlackadder
Diplomacy with AI
0
Le Bashar
17
Wed Sep 08, 2010 4:57 amLe Bashar
Better map generator
4
Le Bashar
153
Tue Sep 07, 2010 1:17 amLe Bashar
Moved: Need flag for apache nation
0
Artaxes
20
Sat Sep 04, 2010 12:44 pmArtaxes
chat window needs a /ignore
1
Keyser Soze
63
Tue Aug 31, 2010 6:03 am Keyser Soze
[ Poll ] Should buoy be added to default ruleset?
[ Goto page: 1 , 2 ]
16
caz
554
Mon Aug 23, 2010 5:48 amcaz
Possible bug (embassy)
2
HanduMan
158
Tue Aug 17, 2010 12:39 amHanduMan
editor 2.2: a way to control height and width 4 scenario map
[ Goto page: 1 , 2 , 3 ]
30
matangdilis
1075
Wed Aug 11, 2010 1:16 pmYmir
[Disscuss only] Plan of cities.
1
Lachu
73
Thu Aug 05, 2010 9:13 amheilkitty
[Battle][Ruleset] Weapon class
0
Lachu
55
Thu Aug 05, 2010 12:42 amLachu
[Gampelay] Improvement's extensions.
0
Lachu
39
Thu Aug 05, 2010 12:17 amLachu
[Gameplay] Small improvements
0
Lachu
45
Thu Aug 05, 2010 12:12 amLachu
[Gameplay] Donate improvements
0
Lachu
47
Thu Aug 05, 2010 12:07 amLachu
switch unit support from civ2 to civ3
[ Goto page: 1 , 2 ]
27
some guy
1181
Wed Aug 04, 2010 8:13 pmtirolalira
City / Palace details (walk around in them?! stage revolts?)
2
markm
132
Sat Jul 31, 2010 4:06 ammarkm
karma
0
adclose
56
Thu Jul 29, 2010 3:03 amadclose
2d map and in-game tutorial
3
Guest
106
Sat Jul 24, 2010 9:12 amsyntron
One addition to make Freeciv a truly exceptional game
0
roosh
108
Tue Jul 20, 2010 5:28 pm roosh
Better Leader Choices for Canada
1
GnomeGarten
129
Sun Jul 04, 2010 11:48 amsyntron
A Compromise Triangle for Building Units/Structures
1
kostoglotov
141
Thu Jul 01, 2010 3:41 pmDoctorJLowe
A complete map "screenshot"
2
Blackadder
136
Wed Jun 30, 2010 2:37 amBlackadder
Generalize attack/defense bonus (e.g. pikeman/horse)
2
Grey
215
Tue Jun 29, 2010 2:36 pm Moontide
UN
1
Guest
156
Wed Jun 09, 2010 12:32 pmmarkm
minimum landmass
4
oklmernok
289
Sun Jun 06, 2010 7:02 amgerakliuss
Buildings and labor - shields or gold? Ancient vs. Modern
1
Grey
163
Thu Jun 03, 2010 1:58 amLe Bashar
ending "slipping through" ZOC using diplomats/expl
0
Pendragon
88
Wed Jun 02, 2010 11:59 pmPendragon
More Detailed Obituaries
0
Some Anonymous Moron
100
Wed May 19, 2010 9:33 pm Some Anonymous Moron
requesting option: disable wonders
1
Pendragon
118
Sun May 16, 2010 10:56 amHanduMan
[Killstack] New killstack mode
0
Lachu
130
Fri May 14, 2010 7:29 amLachu
Heal costs
1
nintyfan
195
Wed May 12, 2010 5:08 amLachu
Database language to server/client communication.
4
notgnucy
189
Wed Apr 21, 2010 12:46 pm notgnucy
It is not the terrain, but what you do with it
3
peleg
260
Mon Apr 19, 2010 11:57 am notgnucy
Option: dont fight combats to death
5
silentsurfer
355
Sun Apr 18, 2010 6:07 am notgnucy
This may already be implemented, but...
5
Ymir
244
Fri Apr 16, 2010 10:13 pmkinetic
Make terrain defence an effect
6
peleg
255
Thu Apr 15, 2010 11:44 pmpepeto
Editable Terrain Improvements + Terrain Layering
4
Guest
221
Thu Apr 15, 2010 10:48 amLe Bashar
Peoples
4
milsu
333
Thu Apr 15, 2010 10:05 ammarkm
Influence/culture style borders
1
Grey
175
Thu Apr 15, 2010 7:50 amkinetic
Rational roads
4
peleg
209
Thu Apr 15, 2010 12:43 ampepeto
Vassal/Protectorate treaty
3
heilkitty
262
Wed Apr 14, 2010 8:58 am Guest
"Celebrating" as a req
5
Guest
206
Tue Apr 13, 2010 4:21 pmJTN
Specialized factories
1
nintyfan
139
Tue Apr 13, 2010 9:42 am Guest
City production completed
8
talax
275
Sun Apr 11, 2010 10:48 am Guest
[Rulesets][Savegame] Binary form of ruleset files.
1
notgnucy
120
Sat Apr 10, 2010 3:02 amsyntron
Focus on a city when production is completed
0
talax
97
Tue Apr 06, 2010 5:46 am talax
One question...
1
Ymir
126
Fri Mar 19, 2010 2:17 pmJTN
Civic categories instead of Government
1
Guest
162
Thu Mar 18, 2010 9:10 ampepeto
Canals
1
Guest
159
Wed Mar 17, 2010 10:23 pmpepeto
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