- Units like "marksman/snipers" can also use an escape-to-nearest-city-or-base effect after attacking
- The ruleset can decide if spies teleport to the capital, their homecity or the nearest city after completing some action
- The ruleset can also specify that defeated diplomats have a chance of escaping (to the capital or nearest city)
- We no longer need "Escape" and "non-escape" versions of the diplomatic actions
Code: Select all
Action_Success_Actor_Teleport_Capital_Pct
The chance (in percent) that a unit teleports to the capital city of its
owner when it successfully performs an action. Evaluated and done after the
action is successfully completed.
Action_Success_Actor_Teleport_City_Pct
The chance (in percent) that a unit teleports to the nearest friendly city
when it successfully performs an action. Evaluated and done after the action
is successfully completed.
Action_Success_Actor_Teleport_City_Extra_Or_Transport_Pct
The chance (in percent) that a unit teleports to the nearest friendly
transport, base or city when it successfully performs an action. Evaluated
and done after the action is successfully completed.
Action_Success_Actor_Teleport_City_or_Extra_Pct
The chance (in percent) that a unit teleports to the nearest friendly base
or city when it successfully performs an action. Evaluated and done after
the action is successfully completed.
Action_Success_Actor_Teleport_Home_City_Pct
The chance (in percent) that a unit teleports to its home city when it
successfully performs an action. Evaluated and done after the action is
successfully completed.
Action_Success_Target_Teleport_Capital_Pct
The chance (in percent) that a unit teleports to the capital city of its
owner when someone successfully performs an action on it. Evaluated and
done after the action is successfully completed. Only supported for actions
that targets an individual unit. (See doc/README.actions)
Action_Success_Target_Teleport_City_Pct
The chance (in percent) that a unit teleports to the nearest friendly city
when someone successfully performs an action on it. Evaluated and done after
the action is successfully completed. Only supported for actions that
targets an individual unit. (See doc/README.actions)
Action_Success_Target_Teleport_City_or_Extra_Pct
The chance (in percent) that a unit teleports to the nearest friendly base
or city when someone successfully performs an action on it. Evaluated and
done after the action is successfully completed. Only supported for actions
that targets an individual unit. (See doc/README.actions)