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Action_Success_Actor_Kill_Pct
The chance (in percent) that a unit dies when it successfully performs an
action. Evaluated and done after the action is successfully completed.
Action_Success_Target_Kill_Pct
The chance (in percent) that a unit dies when someone successfully performs
an action on it. Evaluated and done after the action is successfully
completed. Only supported for actions that targets an individual unit.
(See doc/README.actions)
This effect can also be used as a risk; for example to give "investigate city" a 10% chance of the investigating unit to die after the investigation is done.
The Action_Success_Target_Kill_Pct effect could for example also be used on the "Heal" action, allowing heal to have a 10 percent chance of killing the target that was to be healed.