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Map size for single player in version 3.0.0?

Posted: Fri Apr 08, 2022 9:44 pm
by Mahler
I tested version 3.0.0. The players are too close to each other for single player. How should I modify server parameters to have the map size like in 2.6.6 version? I usually had place for 13 towns. Is the version 3.0.0 optimized for short network games? I have installed 2.6.6 and 3.0.0 versions.

Re: Map size for single player in version 3.0.0?

Posted: Fri Apr 08, 2022 11:32 pm
by cazfi
I guess this comes from the change of the default ruleset. I assume you have been playing classic in 2.6 (where it's the default) and civ2civ3 in 3.0 (where it's the default).

civ2civ3 ruleset seems to contain its own map size setting defaults, overriding the freeciv engine defaults.

civ2civ3:

Code: Select all

 "mapsize", "PLAYER"
 "tilesperplayer", 100
The engine defaults for related settings:

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> /explain mapsize
Chooses the method used to define the map size.
...
- "Number of tiles" (FULLSIZE): Map area (option 'size').
- "Tiles per player" (PLAYER): Number of (land) tiles per player
  (option 'tilesperplayer').
...
Value: "Tiles per player" (PLAYER), Default: "Number of tiles" (FULLSIZE)
> /explain tilesperplayer
...
Value: 100, Minimum: 1, Default: 100, Maximum: 1000
> /explain size
...
Value: 4, Minimum: 0, Default: 4, Maximum: 2048
I think the only change needed to restore defaults is to set 'mapsize' to 'FULLSIZE'.
or e.g.,

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> /default mapsize

Re: Map size for single player in version 3.0.0?

Posted: Sat Apr 09, 2022 5:00 pm
by Mahler
I have changed the rule set to 'classic' and I have enough empty land. And I like hex fields.