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Attacker LowFirepower bonus

Posted: Fri Mar 04, 2022 4:41 am
by soundnfury
I would like a unittype bonus that does the same to attacker's FirePower as LowFirepower (previously FirePower1) does to the defender. The other bonuses (Defense{Multiplier,Divider}[Pct]) are (somewhat) symmetric between attacker and defender, but not this one.

My use-case for this: in Aviation, most torpedo-bombers get FP2 to represent the destructive effect of 'lengthened torpedoes'; but I don't want them to get this when the defender is a fighter that's scrambled from a carrier to face them. I've tried various workarounds, but none is entirely satisfactory (doubling fighters' Defence against these torpedo-bombers helps, but the effective combat_rounds are magnified, reducing the chance of a draw where both units survive the combat).