How comes my initial units now die off quickly ?
Posted: Thu Oct 14, 2021 10:20 pm
I've been experimenting with the augmented2 modpack, then came back to vanilla Freeciv, but this time with the hexagonal tiles. Now my initial units die after some turns. There was a message stating that they run out of hitpoints because they're not attached to any city, but I'm unable to set a home city for theim, either.
I've just started a new game with `ccx` as my initial units. At turn number 5, the explorer is already halfway to death . The ruleset is either *default* or *classic*, in recent games it's been the same with both, I think.
I haven't found any preference or configuration item that could explain this. What gives ?
I've just started a new game with `ccx` as my initial units. At turn number 5, the explorer is already halfway to death . The ruleset is either *default* or *classic*, in recent games it's been the same with both, I think.
I haven't found any preference or configuration item that could explain this. What gives ?