Where, in the ruleset files, is defined whether a trade route can be established here ?
Posted: Thu Sep 30, 2021 5:04 pm
For example, in the "classic" game.ruleset, I see
which, as far as I understands, tells us that the unit must have the `TradeRoute` flag in `units.ruleset`.
Where do we see that, for example, the destination city must be "far enough" or, in the case of the `Augmented2` modpack, "foreign and not at war" ?
I would suppose something in effects.ruleset, but I haven't found what.
Code: Select all
[actionenabler_traderoute]
action = "Establish Trade Route"
actor_reqs =
{ "type", "name", "range", "present"
"UnitFlag", "TradeRoute", "Local", TRUE
}
Where do we see that, for example, the destination city must be "far enough" or, in the case of the `Augmented2` modpack, "foreign and not at war" ?
I would suppose something in effects.ruleset, but I haven't found what.