Is is possible to initiate a "coup"?
Posted: Wed Dec 16, 2020 1:41 am
1. Is is possible to initiate a "coup" using a Spy unit?
- go into an opponents capital city
- pay them to revolt into anarchy for x turns
- choose the new gov type of the opponent player
- that new puppet gov pays you upkeep till it's changed for a new one
2. Can spies act on allied cities (players you're at peace with)?
(I'm using the civ2civ3 ruleset, and I'm hoping to create a "CIA Agent" unit that can do all of the above...)
- go into an opponents capital city
- pay them to revolt into anarchy for x turns
- choose the new gov type of the opponent player
- that new puppet gov pays you upkeep till it's changed for a new one
2. Can spies act on allied cities (players you're at peace with)?
(I'm using the civ2civ3 ruleset, and I'm hoping to create a "CIA Agent" unit that can do all of the above...)