how to edit a "real world layout" scenario
Posted: Wed Dec 16, 2020 1:39 am
Hi guys,
Does anyone know the best basis or starting point for creating a scenario with the following features:
- map like a real world map (hagworld?)
- specific nations starting in their appropriate places (startpos_nations?), with appropriate gov types (?)
- multiple custom barbarian nations (clones of Barbarian nation, but modern versions)
I dont really understand the technology_vector and activities_vector, action_vector (etc) for a start...
It looks like hagworld contains the tile layout I want... But I've no idea how to start editing it..
The game settings I'd like to use is latest Freeciv, a slightly custom civ2civ3 ruleset, and the default tiles and what not ..
Thanks!
Does anyone know the best basis or starting point for creating a scenario with the following features:
- map like a real world map (hagworld?)
- specific nations starting in their appropriate places (startpos_nations?), with appropriate gov types (?)
- multiple custom barbarian nations (clones of Barbarian nation, but modern versions)
I dont really understand the technology_vector and activities_vector, action_vector (etc) for a start...
It looks like hagworld contains the tile layout I want... But I've no idea how to start editing it..
The game settings I'd like to use is latest Freeciv, a slightly custom civ2civ3 ruleset, and the default tiles and what not ..
Thanks!