wonders for trident

Contribute, display and discuss art and tilesets for use in Freeciv here.
Wahazar
Veteran
Posts: 99
Joined: Mon Jul 02, 2018 1:49 pm

wonders for trident

Postby Wahazar » Fri Aug 03, 2018 2:52 pm

Where are wonders png for trident (these 20px low) located and defined?
I found only wonders-large.spec, these with frame, for amplio.

cazfi
Elite
Posts: 1532
Joined: Tue Jan 29, 2013 6:54 pm

Re: wonders for trident

Postby cazfi » Fri Aug 03, 2018 3:29 pm

They are in the same buildings.spec with regular buildings.

Hans Lemurson
Veteran
Posts: 80
Joined: Mon Aug 22, 2016 10:25 pm

Re: wonders for trident

Postby Hans Lemurson » Fri Aug 03, 2018 6:33 pm

Tilesets can specify the use of default graphics instead of providing their own.

A sample of RoundSquare.tilespec for example:

Code: Select all

  "RoundSquare/select.spec",
  "misc/flags.spec",
  "misc/shields.spec",
  "misc/cursors.spec",
  "RoundSquare/grid.spec",
  "RoundSquare/roads.spec",
  "misc/buildings.spec",
 
Wishes he could convert Civ2's scenarios to FreeCiv...
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!