FSP(S)
Posted: Tue Jul 24, 2018 11:52 am
FSP(S) doesn't mean Frame Stack Pointer (S) in this case. It means Fair Start Position (Scenario).
What I try to do:
1) set each player starting position to near other player starting position (I would like to create scenario for Progress, but this game is incomplete yet and I decided to learn how to create scenario for Freeciv, because Progress is basic on Freeciv. On progress there can exist foe units on the same title.)
2) Each player at start will have only settlers unit
3) Players cannot build city - this action would been activated for some turn at starting a game (for example 8th turn)
So idea is to allow players rather select starting position by ones own. Also, that make to science and religious beliefs, ordering us to belief humans starting expansion from one place.
Player see the same terrain at start, can move settlers on map, making more terrain know and once 8th turn start, players can built cities.
Can someone give me some tip?
I need one lua advice - how to find starting position in scenario. Additionally, I need to lock settings of map generator. I need also place settlers unit for each player.
Is there possibility to read current starting possition? That's could be awesome, because I can get starting position of one player. perform some offset for the others players and that''s all!
Sorry: maybe that's clear for me, but I should tell this. Player's doesn't have any military unit at start, so there's no worry about killing of settler, etc.
What I try to do:
1) set each player starting position to near other player starting position (I would like to create scenario for Progress, but this game is incomplete yet and I decided to learn how to create scenario for Freeciv, because Progress is basic on Freeciv. On progress there can exist foe units on the same title.)
2) Each player at start will have only settlers unit
3) Players cannot build city - this action would been activated for some turn at starting a game (for example 8th turn)
So idea is to allow players rather select starting position by ones own. Also, that make to science and religious beliefs, ordering us to belief humans starting expansion from one place.
Player see the same terrain at start, can move settlers on map, making more terrain know and once 8th turn start, players can built cities.
Can someone give me some tip?
I need one lua advice - how to find starting position in scenario. Additionally, I need to lock settings of map generator. I need also place settlers unit for each player.
Is there possibility to read current starting possition? That's could be awesome, because I can get starting position of one player. perform some offset for the others players and that''s all!
Sorry: maybe that's clear for me, but I should tell this. Player's doesn't have any military unit at start, so there's no worry about killing of settler, etc.