Amplio graphics

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XYZ
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Re: Amplio graphics

Postby XYZ » Wed Aug 15, 2018 8:12 am

Any chance to add grenadiers?


Pick your poison Wahazar!
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Grenadier7.png
Grenadier7.png (1.2 KiB) Viewed 507 times
Grenadier5.png
Grenadier5.png (1.17 KiB) Viewed 507 times
Grenadier4.png
Grenadier4.png (1.21 KiB) Viewed 507 times

Wahazar
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Re: Amplio graphics

Postby Wahazar » Wed Aug 15, 2018 12:33 pm

Obviously first poison (position?) with this cute small bomb.
I know that Grenadiers where just elite assault troops, not necessary related to throwing grenades, but its natural successor sprite, stormtrooper, also have grenade, thus it fits well.

Wahazar
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Re: Amplio graphics

Postby Wahazar » Mon Aug 20, 2018 6:07 pm

I made these for my ruleset, but maybe they will be useful for else one:
mech warrior:
warmech_a.png
warmech_a.png (2.92 KiB) Viewed 455 times

drone:
drone_a.png
drone_a.png (2.57 KiB) Viewed 455 times


Drawings based on renders of free 3d models, authors respectively: Link293, shadowwolf75.

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XYZ
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Re: Amplio graphics

Postby XYZ » Tue Aug 21, 2018 12:44 pm

I made these for my ruleset, but maybe they will be useful for else one:
mech warrior:


Thanks, I intended to end the timeline of most of the units in the 90ies when Freeciv was created (besides the drone). Anyhow, I will add a second infantry row to accommadate more infantry and then I will have to stop indefinitely because of time constraints. At least I got further and faster than expected but it will remain unfinished unless somebody takes it up but that is from my experience unlikely.

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XYZ
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Re: Amplio graphics

Postby XYZ » Wed Aug 22, 2018 4:41 pm

Added the promised second infantry line but its also where I stop.
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Units30.png

nef
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Re: Amplio graphics

Postby nef » Mon Aug 27, 2018 4:46 pm

A fine set to choose from but 2 comments:

1. There appears to be some units in the trident list not in amplio2. Any chance of completing the latter?

2. As XYZ said in the original threadhttp://forum.freeciv.org/f/viewtopic.php?f=12&t=675&start=50#p97865: can these (trident & amplio2) be included in distros without all cimpletoon equivalents? Not everyone needs to use cimpletoon; not everyone needs to use ANY of these additional units; not ANYONE will need to use any of them if they stick to the supplied rulesets, so in reality where is the problem? (jtn?) Do we have to live in constant fear of the dreaded word: cimpletoon?

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XYZ
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Re: Amplio graphics

Postby XYZ » Mon Aug 27, 2018 6:24 pm

1. There appears to be some units in the trident list not in amplio2. Any chance of completing the latter?


Well, both templates are unfinished. A few units are missing in either graphic, some lack in quality but you will find enough units that are in both graphics ready for use you just have to check. Unfortunately I dont have the time anymore to produce units or bring them up to the quality standards. I said it many times, its not that hard to produce units you can even download a pic, cut out the background, resize the image, change a few pixel and voila you got a new unit. I already did the main part the only thing that is missing, is somoene to finish the job...

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Re: Amplio graphics

Postby Wahazar » Fri Sep 21, 2018 12:00 pm

Graphics for Riot Police:
riot_police_a.png
riot_police_a.png (2.04 KiB) Viewed 178 times

Author of original graphics for civ3 is Wyrmshadow from civfanatics forum, he agreed to reuse his artwork.

Such unit, together with Halberdiers and Warriors, can be used as new trait of weak but cheap units, which can be used to enforce martial law.