privateer unit

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Posts: 16
Joined: Mon Oct 12, 2015 6:47 pm

privateer unit

Postby SMACX2 » Wed May 17, 2017 6:34 pm

I suggest the introduction of a unit flag "privateer"

In colonization a player can build "privateer" units, which are controlled normally by a player. However, to all other players these units look like pirate/barbarian units.
"Privateer" units can attack and be attacked by all units without a declaration of war. Such units offer additional tactics and a player could fight an "undercover" war.

Posts: 10
Joined: Mon Apr 24, 2017 9:41 pm

Re: privateer unit

Postby pak » Wed May 17, 2017 8:46 pm

I like the idea, but presumably there should also be a mechanism for discovering the
paymaster? Perhaps if you bribed the unit, you would find out... if it retained the
nationality of the building city.

Posts: 435
Joined: Sat May 04, 2013 2:19 pm

Re: privateer unit

Postby Lachu » Thu May 18, 2017 2:46 pm

I have read that privater are available in Civilization III.