Playing with default rules, latest version.
I build a granary and the Pyramid and my city is starving!
Another city had 5 people and I build a caravan(?) dropping the population down to 4 and they can't build a surplus of food to get back up to 5!
weird bug
Re: weird bug
Granary and Pyramids do not increase food production, so the city is as likely to have negative surplus (->starving) with them as without. They just reduce the amount of food needed for a growing city to collect before it grows to next size (and make shrinking cities to shrink slower)
Re: weird bug
More detail info: I'll have cities with say a population of size 4 and we're growing food and will hit 5 in say 4 turns. So, I'll build a settler that will come out in 6 turns. So, 6 turns later I should be back at population level 4 and growing food. But, when the settler comes out, I'll either get no growth or even with a granary and pyramid, I'll be starving! I've seen this happen under default and classic rules.
>the city is as likely to have negative surplus
That's the problem I'm trying to point to. I had a positive and should continue to have a positive surplus. Even when set at Max Food I get a negative.
>the city is as likely to have negative surplus
That's the problem I'm trying to point to. I had a positive and should continue to have a positive surplus. Even when set at Max Food I get a negative.
Re: weird bug
Do you account for the food upkeep of the newly build Settler unit? (one or two food depending on government, on classic ruleset (which is the default until freeciv-3.0))
Re: weird bug
How long does that food upkeep continue? It shouldn't after the settler builds a new city, right? And when I have the city up to level 4 that's with improvements like irrigation.
- GriffonSpade
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Re: weird bug
Food upkeep is directly tied to the unit. If the unit ceases to exist for any reason (killed, disbanded, builds a city), then there's no longer a unit to have a food upkeep.djconklin wrote:How long does that food upkeep continue? It shouldn't after the settler builds a new city, right? And when I have the city up to level 4 that's with improvements like irrigation.