Few notions about terrain
Posted: Wed May 13, 2015 8:19 am
I use modified Amplio2, so I don't know how "Swamps" are depicted in other tilesets, but it seems it's misinterpretated in Freeciv altogether.
Swamp is forested peatland as depicted in original Civ2 graphics (+1 shield as well as food would also seem logical). Since ruleset gives only +1 food from "Swamps", the Amplio graphics might be technically correct, but proper term for terrain would be "Mire".
It might be reasonable to split terrain into Swamps (f1 p1 t0) and Mires (f1 p0 t0), as I've done in my ruleset. Or just change the name or graphics for Swamp.
Swamp is forested peatland as depicted in original Civ2 graphics (+1 shield as well as food would also seem logical). Since ruleset gives only +1 food from "Swamps", the Amplio graphics might be technically correct, but proper term for terrain would be "Mire".
It might be reasonable to split terrain into Swamps (f1 p1 t0) and Mires (f1 p0 t0), as I've done in my ruleset. Or just change the name or graphics for Swamp.