Msys2 based Windows Installer testing (freeciv-3.0)
Posted: Thu Aug 18, 2016 3:38 am
This thread is about freeciv-3.0 msys2 based Windows Installer development builds.
From previous (S2_6) thread:
- Audio is disabled
- Bzip2-based savegame compression is disabled (this is usually the default, no less)
- Readline is disabled
There's a build from freeciv trunk r33634: http://download.gna.org/freeciv/package ... ev+r33634/
This is the first build where threaded AI module is built in to Windows Installer. This is 3.0-only feature. It's not coming to older branches.
From previous (S2_6) thread:
Currently only gtk3-, and gtk3x-clients are being built. Also following features are still missing:Up to version 2.6, freeciv Windows Installers have been built using msys1. For freeciv-3.0 it's no longer suitable. It's simply too outdated, and is lacking many of the minimum requirements freeciv-3.0 has. Freeciv-3.0 will use msys2 based solution instead.
- Audio is disabled
- Bzip2-based savegame compression is disabled (this is usually the default, no less)
- Readline is disabled
There's a build from freeciv trunk r33634: http://download.gna.org/freeciv/package ... ev+r33634/
This is the first build where threaded AI module is built in to Windows Installer. This is 3.0-only feature. It's not coming to older branches.