Effect: Output_Add_Tile - need help
Posted: Wed Oct 29, 2014 11:56 am
Hallo everyone
I want to create my own ruleset for a little project I am working on. But I have problems with the requirements for the effects.
I plan to create an effect, that adds food, shield or trade to the output of the Citycenter tile by research tech (without building).
I tried it this way:
or this way:
Both effects didn't work. After research of the Tech the output of the Citytile in the center was still 2 Food + 1 Shield like before the research.
Can somebody help me with the requirements I need to make it work?
I want to create my own ruleset for a little project I am working on. But I have problems with the requirements for the effects.
I plan to create an effect, that adds food, shield or trade to the output of the Citycenter tile by research tech (without building).
I tried it this way:
Code: Select all
[effect_Tools]
name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Tech", "Tools", "Player"
"CityTile", "Center", "Local"
"OutputType", "Shield", "Local"
}
Code: Select all
[effect_Tools]
name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Tech", "Tools", "Player"
"Terrainclass", "Land", "City"
"OutputType", "Shield", "Local"
}
Can somebody help me with the requirements I need to make it work?