Tweaking combat options
Posted: Mon Nov 11, 2013 10:19 pm
Hello, I'm sure this has happened to someone before, but I can't find information on how to solve this issue.
I'm starting a new local game against the AI, I'm technologically superior to them and I find this situation often.
I have n units (n ranging from 3 to 5) of archers,catapults, musketeers and legion in one tile of terrain and out of the blue comes an enemy warrior and kills all of them in combat.
How can this be even possible? I would understand that the warrior would have killed the archers or the catapult. But 5 units losing against 1 is driving me mad (by making impossible for me to benefit from my number and technology advantages).
Is there any (easy) way to change the combat ruleset?
I mean, if I have 5 units with defense level 2 against 1 enemy unit with attack level 1 my chances of wining should be 10 to 1 and even if I lose 4 out of the initial 5 should remain.
I'm starting a new local game against the AI, I'm technologically superior to them and I find this situation often.
I have n units (n ranging from 3 to 5) of archers,catapults, musketeers and legion in one tile of terrain and out of the blue comes an enemy warrior and kills all of them in combat.
How can this be even possible? I would understand that the warrior would have killed the archers or the catapult. But 5 units losing against 1 is driving me mad (by making impossible for me to benefit from my number and technology advantages).
Is there any (easy) way to change the combat ruleset?
I mean, if I have 5 units with defense level 2 against 1 enemy unit with attack level 1 my chances of wining should be 10 to 1 and even if I lose 4 out of the initial 5 should remain.