Re: Windows testing
Posted: Sun Apr 17, 2016 2:14 pm
"Muchas Gracias Caballero!"
(El Zorro)
Edited next day:
It works just fine
(El Zorro)
Edited next day:
It works just fine
Freeciv - because civilization should be free!
http://forum.freeciv.org/f/
Good, then I'll make more of such builds as S2_6 progress. There's quite a lot of Windows-specific and rather critical changes going in as adjustments for getting msys2 builds to work are made. There's continuous need to test that those changes have not broken msys1 builds.Arbogast wrote:It works just fine
And the build from same sources with WinXP-compatibility: http://download.gna.org/freeciv/package ... ha+r32464/cazfi wrote:Vista+ msys1 build from S2_6 r32464: http://download.gna.org/freeciv/package ... ha+r32464/
There has been several rather fundamental Windows-specific changes since previous build.
Setting Worker Tasks should now be fully functional feature in gtk3-client, not yet available in any other client. Right click in the city dialog map to open menu for a tile (there can be one task/tile). Also set suitable number of workers/settlers to autosettler-mode - those under direct human control do not care about the worker tasks set for a city.
New S2_5 build with a couple of more fixes: http://download.gna.org/freeciv/package ... .3+r32559/cazfi wrote:There's a new msys1 Windows Installer build from S2_5 branch r32400. This build already contains most of the fixes that eventual 2.5.4 release is expected to have: http://download.gna.org/freeciv/package ... .3+r32400/
Does running server separately give any better results?Arbogast wrote:Sorry to inform:
* r21464 launches OK but queries to the server -the / thing. It throws you back to the very first window.
* it doesn't accepts either the 'choose nation' in its window. Same result.
* Something that I didn't quite understand just hangs the game with 'program does not answer'.
In the Windows start menu you should have both the client (the named just 'freeciv', at least in some setups) and the server. Run them both. Server should open text console (it runs in a DOS-prompt). Following is what I get in my linux when launching server (just to make sure you know the server when you see it - you don't need to understand what it says just yet)Arbogast wrote:Dat is ze problem...
I don't know how to launch the client (the game) from the server. That is with my chosen settings.
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Encodings: Data=UTF-8, Local=UTF-8, Internal=UTF-8
This is the server for Freeciv version 2.6.0-alpha
You can learn a lot about Freeciv at http://www.freeciv.org/
2: Loading rulesets.
2: AI*1 has been added as Easy level AI-controlled player (classic).
2: AI*2 has been added as Easy level AI-controlled player (classic).
2: AI*3 has been added as Easy level AI-controlled player (classic).
2: AI*4 has been added as Easy level AI-controlled player (classic).
2: AI*5 has been added as Easy level AI-controlled player (classic).
2: Now accepting new client connections on port 5556.
For introductory help, type 'help'.
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