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Wahazar wrote:...none can grow above 16 due to high science upkeep.
What does science have to do with city growth?
Try guess what 16 size means Of course there are other, rather soft science factors limiting city growth (refrigeration, or some advances granting less unhappiness, etc).
[research]
; Method of paying tech upkeep
; "None" - no upkeep
; "Basic" - upkeep is calculated as:
; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
tech_upkeep_style = "Cities"
I said, "I couldn't agree more", not "it's implemented"
As for city size 16, yes, Sanitation and Sewers, but Tech Upkeep is a number and you can set it to be anything you want. Of course it won't be set to cripple your growth.
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Maybe it would be a good idea to put that information - along with procedure how to actually create said ticket - placed as a sticky in the Wishlist subforum, then?
Because if people who have to power to grant wishes only pay attention to such tickets, and not to the forum, then the Wishlist section is only a shouting chamber deceiving people that posting there actually means something.
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* Freeciv LongTurn, a community of one-turn-per-day players and developers
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* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
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Fair point, but I don't agree with "very annoying" (although it is a personal preference). By the time Warriors become obsolete, they will become very irrelevant on all accounts.
Keep in mind that a unit doesn't have to be Marine in order to enter an empty city. And in the age of Musketeers, Warriors become pretty much useless for anything else.
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* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...