Re: Trade bonus if the city has a unit inside
Posted: Mon Oct 09, 2017 9:23 am
I have to strongly agree with Corbeau here. Not having your cities occupied is a valid playstyle. It's unsafe, sure, but in peacetime, one should be able to divert their resources to other things. This would also allow for diplomatic and psychological games, such as forcing your neighbors to build defensive units in their cities just with your mere presence.
And for the realism side of it, I am under the impression that a military unit in Freeciv is very small compared to population – building one typically doesn't cost any citizens (or the food that would otherwise make the city grow) – so them using services, buying stuff and going to pubs probably won't have much of an impact comared to the output of the actual citizens. That said, I'd be surprised to hear that the majority of cities in modern countries have military posted inside.
Under governments allowing martial law, you'll probably have units inside your cities anyways, so giving any kind of bonus for that makes those governments inherently stronger compared to other governments that would have you focus on other things (i.e. not putting unnecessary units in your cities). On the other hand, only giving the bonus to governments without martial law wouldn't make that much sense either.
I'd say it's probably for the better to ditch the bonus altogether. Someone (quite successful) in the web-longturn games I've discussed with pointed out a lot of nuances of how the original supplied rulesets allow for different playstyles that are finely balanced – a change like this would probably throw part of that out the window.
And for the realism side of it, I am under the impression that a military unit in Freeciv is very small compared to population – building one typically doesn't cost any citizens (or the food that would otherwise make the city grow) – so them using services, buying stuff and going to pubs probably won't have much of an impact comared to the output of the actual citizens. That said, I'd be surprised to hear that the majority of cities in modern countries have military posted inside.
Under governments allowing martial law, you'll probably have units inside your cities anyways, so giving any kind of bonus for that makes those governments inherently stronger compared to other governments that would have you focus on other things (i.e. not putting unnecessary units in your cities). On the other hand, only giving the bonus to governments without martial law wouldn't make that much sense either.
I'd say it's probably for the better to ditch the bonus altogether. Someone (quite successful) in the web-longturn games I've discussed with pointed out a lot of nuances of how the original supplied rulesets allow for different playstyles that are finely balanced – a change like this would probably throw part of that out the window.