Re: After turn 100 pirates come with muskets
Posted: Sun Jul 21, 2013 8:05 pm
Barbarians having Musketeers would indicate that some player has them too - barbarians get such advanced units (only) when someone else has them.
I'm not sure what setting you were referring to, but note that client settings (configuration of the user interface) is separate from server settings (game world settings and some other). Client saves its settings to .freeciv-client-rc-<version>, but server settings you need to read in some other way. Maybe easiest one is to issue command "write mysettings.serv" to server (you can do that from the client chat-line by beginning the line with "/": "/write mysettings.serv") to save list of server commands to produce your current settings, and then later to load them with "read mysettings.serv" (/read mysettings.serv)
I'm not sure what setting you were referring to, but note that client settings (configuration of the user interface) is separate from server settings (game world settings and some other). Client saves its settings to .freeciv-client-rc-<version>, but server settings you need to read in some other way. Maybe easiest one is to issue command "write mysettings.serv" to server (you can do that from the client chat-line by beginning the line with "/": "/write mysettings.serv") to save list of server commands to produce your current settings, and then later to load them with "read mysettings.serv" (/read mysettings.serv)