Why do AI civilizations repeatedly stop and start building wonders?
Why do AI civilizations repeatedly stop and start building wonders?
See title. If this is some sort of bug, it sure has taken an awfully long time to get fixed since I'm pretty sure it's been around for years.
Re: Why do AI civilizations repeatedly stop and start building wonders?
I'd say it's a sort of bug, but not an simple one. AI gets something else to build before wonder is finished. I improved this a bit some weeks ago, freeciv-web probably have that fix already.
Re: Why do AI civilizations repeatedly stop and start building wonders?
Also, it used to be that if you saved a game and came back to it later, the AI seemed to forget why it was doing things, and stopped building a wonder.
(Or at least, that's what I think I observed. This was a while ago; I'm not sure whether it still happens.)
(Or at least, that's what I think I observed. This was a while ago; I'm not sure whether it still happens.)
Re: Why do AI civilizations repeatedly stop and start building wonders?
I play freeciv-web, and it is not fixed.cazfi wrote:I'd say it's a sort of bug, but not an simple one. AI gets something else to build before wonder is finished. I improved this a bit some weeks ago, freeciv-web probably have that fix already.
That still happens as well.JTN wrote:Also, it used to be that if you saved a game and came back to it later, the AI seemed to forget why it was doing things, and stopped building a wonder.
(Or at least, that's what I think I observed. This was a while ago; I'm not sure whether it still happens.)
Re: Why do AI civilizations repeatedly stop and start building wonders?
Are you sure it is a "bug" (as in, "coding error")? Maybe it can be explained by an imperfect decision-making by the AIs where they switch priorities too easy. I remember the "issue" from the early days of FreeCiv, maybe even some of the original Civs, so if ti was a bug, it would have been exterminated long ago. However, if it's a behavioural problem, then to fix this, we simply need "better AIs". Which is a completely different matter. and surpasses simple coding.
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* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: Why do AI civilizations repeatedly stop and start building wonders?
It's not a bug, if you define bug as a simple coding mistake. My view was that of tracking tickets where thing is either SOME kind of error -> "bug", or more or less wanted "feature".Corbeau wrote:Are you sure it is a "bug" (as in, "coding error")?