Somewhat off topic, but here's Amplio2 cities all consolidated together in one file. (The way they're set up in Amplio2 bugged me while I was working on ampliohexbig 2.6.00)Also, amplio2 bases with occupied and disorder on it
Spec data in data boxes, complete with in-line credits. Note that the occupied and disorder are NOT in with the cities, and instead in the bases.
Pretty much halves the data size for amplio2 cities. Intended for 2.6ish.
base spec data:
Code: Select all
artists = "
Hogne Håskjold <hogne@freeciv.org>[HH]
Eleazar [El](buoy)
Vincent Croisier <vincent.croisier@advalvas.be>[VC] (ruins)
GriffonSpade [GS]
"
[file]
gfx = "amplio2/bases"
[grid_main]
x_top_left = 1
y_top_left = 1
dx = 96
dy = 72
pixel_border = 1
tiles = { "row", "column", "tag"
;[HH][GS]
0, 0, "base.airbase_mg"
0, 1, "tx.airbase_full"
;[HH]
0, 3, "base.fortress_fg"
0, 4, "base.fortress_bg"
;[HH][GS]
1, 0, "base.airstrip_mg"
;[El]
1, 1, "base.buoy_mg"
;[VC]
1, 2, "base.ruins_mg"
;[HH][GS]
1, 3, "base.outpost_fg"
1, 4, "base.outpost_bg"
;[HH]
0, 2, "cd.occupied",
"city.european_occupied_0",
"city.classical_occupied_0",
"city.asian_occupied_0",
"city.tropical_occupied_0",
"city.celtic_occupied_0",
"city.babylonian_occupied_0",
"city.industrial_occupied_0",
"city.electricage_occupied_0",
"city.modern_occupied_0",
"city.postmodern_occupied_0"
;[HH]
0, 5, "city.disorder"
;blank defaults
1, 5, "cd.city",
"cd.city_wall"
}
Code: Select all
artists = "
CaptainTVK[TVK]
Erwan[E]
Smiley <www.firstcultural.com>[S]
Hogne Håskjold <hogne@freeciv.org>[HH]
"
[file]
gfx = "amplio2/cities"
[grid_main]
x_top_left = 1
y_top_left = 1
dx = 96
dy = 72
pixel_border = 1
tiles = { "row", "column", "tag"
;[E][TVK]
0, 0, "city.celtic_city_0"
0, 1, "city.celtic_city_1"
0, 2, "city.celtic_city_2"
0, 3, "city.celtic_city_3"
0, 4, "city.celtic_city_4"
;[E][TVK][HH]
0, 5, "city.celtic_wall_0"
0, 6, "city.celtic_wall_1"
0, 7, "city.celtic_wall_2"
0, 8, "city.celtic_wall_3"
0, 9, "city.celtic_wall_4"
;[TVK]
1, 0, "city.european_city_0"
1, 1, "city.european_city_1"
1, 2, "city.european_city_2"
1, 3, "city.european_city_3"
1, 4, "city.european_city_4"
;[TVK][HH]
1, 5, "city.european_wall_0"
1, 6, "city.european_wall_1"
1, 7, "city.european_wall_2"
1, 8, "city.european_wall_3"
1, 9, "city.european_wall_4"
;[TVK]
2, 0, "city.classical_city_0"
2, 1, "city.classical_city_1"
2, 2, "city.classical_city_2"
2, 3, "city.classical_city_3"
2, 4, "city.classical_city_4"
;[TVK][HH]
2, 5, "city.classical_wall_0"
2, 6, "city.classical_wall_1"
2, 7, "city.classical_wall_2"
2, 8, "city.classical_wall_3"
2, 9, "city.classical_wall_4"
;[E][TVK]
3, 0, "city.babylonian_city_0"
3, 1, "city.babylonian_city_1"
3, 2, "city.babylonian_city_2"
3, 3, "city.babylonian_city_3"
3, 4, "city.babylonian_city_4"
;[E][TVK][HH]
3, 5, "city.babylonian_wall_0"
3, 6, "city.babylonian_wall_1"
3, 7, "city.babylonian_wall_2"
3, 8, "city.babylonian_wall_3"
3, 9, "city.babylonian_wall_4"
;[TVK]
4, 0, "city.asian_city_0"
4, 1, "city.asian_city_1"
4, 2, "city.asian_city_2"
4, 3, "city.asian_city_3"
4, 4, "city.asian_city_4"
;[TVK][HH]
4, 5, "city.asian_wall_0"
4, 6, "city.asian_wall_1"
4, 7, "city.asian_wall_2"
4, 8, "city.asian_wall_3"
4, 9, "city.asian_wall_4"
;[TVK]
5, 0, "city.tropical_city_0"
5, 1, "city.tropical_city_1"
5, 2, "city.tropical_city_2"
5, 3, "city.tropical_city_3"
5, 4, "city.tropical_city_4"
;[TVK][HH]
5, 5, "city.tropical_wall_0"
5, 6, "city.tropical_wall_1"
5, 7, "city.tropical_wall_2"
5, 8, "city.tropical_wall_3"
5, 9, "city.tropical_wall_4"
;[S]
6, 0, "city.industrial_city_0"
6, 1, "city.industrial_city_1"
6, 2, "city.industrial_city_2"
6, 1, "city.industrial_city_3"
6, 2, "city.industrial_city_4"
;[S][HH]
6, 5, "city.industrial_wall_0"
6, 6, "city.industrial_wall_1"
6, 7, "city.industrial_wall_2"
6, 8, "city.industrial_wall_3"
6, 9, "city.industrial_wall_4"
;[S]
7, 0, "city.electricage_city_0"
7, 1, "city.electricage_city_1"
7, 2, "city.electricage_city_2"
7, 3, "city.electricage_city_3"
7, 4, "city.electricage_city_4"
;[S][HH]
7, 5, "city.electricage_wall_0"
7, 6, "city.electricage_wall_1"
7, 7, "city.electricage_wall_2"
7, 8, "city.electricage_wall_3"
7, 9, "city.electricage_wall_4"
;[S]
8, 0, "city.modern_city_0"
8, 1, "city.modern_city_1"
8, 2, "city.modern_city_2"
8, 3, "city.modern_city_3"
8, 4, "city.modern_city_4"
;[S][HH]
8, 5, "city.modern_wall_0"
8, 6, "city.modern_wall_1"
8, 7, "city.modern_wall_2"
8, 8, "city.modern_wall_3"
8, 9, "city.modern_wall_4"
;[S]
9, 0, "city.postmodern_city_0"
9, 1, "city.postmodern_city_1"
9, 2, "city.postmodern_city_2"
9, 3, "city.postmodern_city_3"
9, 4, "city.postmodern_city_4"
;[S][HH]
9, 5, "city.postmodern_wall_0"
9, 6, "city.postmodern_wall_1"
9, 7, "city.postmodern_wall_2"
9, 8, "city.postmodern_wall_3"
9, 9, "city.postmodern_wall_4"
}